In our most shocking From the Vault feature yet, the audio department plunges recklessly into physical danger in search of some really sweet sound effects.
Read More...In our most shocking From the Vault feature yet, the audio department plunges recklessly into physical danger in search of some really sweet sound effects.
Read More...
by IG.Admin on August 20 2010
27 comments
In this episode of Irrational Behavior we let you look behind the scenes of the creation at the BioShock Infinite trailer. Some of the people responsible for directing and creating the trailer discuss the constant evolution of the material as well as the hurdles that had to be overcome along the way in order to get to what you see released.
WARNING: This episode of Irrational Behavior is filled with spoilers. Watch the trailer at http://www.BioshockInfinite.com before listening to the podcast.
This completes the first season of Irrational Behavior. The show will be going on a break but stay tuned to IrrationalGames.com for the latest news and content on BioShock Infinite as well as the return of Irrational Interviews starting September 1st. Continue to discuss this episode of Irrational Behavior and BioShock Infinite in our forums.
Direct Download Episode 7: Part 2
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Sharks, spiders, the dark, and chemistry exams. These are just a couple of the things that we are scared of. In this episode of Irrational Behavior we look at the things we are scared of and how it affects the way we make games. Guest Andrew Weaver of Indiana University explains why we enjoy fun and the staff shed light on the challenges of making a game scary.
Stay tuned to IrrationalGames.com for more content related to this month’s podcast.
Discuss this episode of Irrational Behavior over in the forum.
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What do the dorky things that we do say about ourselves? More importantly, do they give game developers an edge? This month’s episode of Irrational Behavior explores some of our secret pastimes: dollhouse construction, action figure hoarding, cosplay, and live-action role-playing included.
Stay tuned to IrrationalGames.com for more content related to this month’s podcast.
Discuss this episode of Irrational Behavior over in the forum.
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Telemarketer Ken Levine. Playboy illustrator Scott Sinclair. This month’s episode of Irrational Behavior explores what we did before we began developing videogames. This months episode highlights include the commiserations of former game store clerks, an artist who accidentally concealed a Satanic message in a Christian comic for children, and a confession from the man who claims to have created the deer in Golden Tee Golf.
Stay tuned to IrrationalGames.com for more content related to this month’s podcast.
Discuss this episode of Irrational Behavior over in the forum.
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| BioShock Infinite | 127 |
|---|---|
| Ken Levine | 55 |
| BioShock | 45 |
| community | 26 |
| Shawn Robertson | 23 |
| Irrational Podcasts | 23 |
| PAX | 20 |