The Gun Range Part 3: Target Acquired

by IG.Ratana on February 9 2012

11 comments

In parts 1 and 2 of the series, we followed the sound design team for BioShock Infinite as they journey to a local gun range to capture the elements that will make the game’s weaponry both unique and realistic.

But were they successful? All…

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Insider

The Gun Range Part 2: Gone Shootin’

by IG.Ratana on February 3 2012

10 comments
Category:
Insider

The Gun Range Part 1: Recording

by IG.Ratana on January 26 2012

14 comments
Category:
Insider

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