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	<title>Irrational Games &#187; System Shock 2</title>
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		<title>System Shock 2</title>
		<link>http://irrationalgames.com/studio/projects/system-shock-2/system-shock-2/</link>
		<comments>http://irrationalgames.com/studio/projects/system-shock-2/system-shock-2/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 22:04:07 +0000</pubDate>
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				<category><![CDATA[System Shock 2]]></category>

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		<description><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/systemshock2"><img class="alignleft size-full wp-image-983" src="http://irrationalgames.com/files/2009/09/mc_ss2.png" alt="mc_ss2" width="95" height="99" /></a>A favorite in perennial “greatest game ever made” features, Irrational’s hybrid first-person shooter/role-playing game is still celebrated for its scares, sophisticated plot twist, and persistent character progress. Players choose to specialize in one of three career branches &#8212; emphasizing marksmanship,&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/systemshock2"><img class="alignleft size-full wp-image-983" src="http://irrationalgames.com/files/2009/09/mc_ss2.png" alt="mc_ss2" width="95" height="99" /></a>A favorite in perennial “greatest game ever made” features, Irrational’s hybrid first-person shooter/role-playing game is still celebrated for its scares, sophisticated plot twist, and persistent character progress. Players choose to specialize in one of three career branches &#8212; emphasizing marksmanship, hacking and repair know-how, or paranormal mental powers &#8212; and further enhance their skill sets with cyber module upgrades.</p>
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