Careers at the former Irrational Games

We are Hiring

Located near Boston, Massachusetts, our studio is widely recognized as one of the industry’s leading game developers. We have earned a reputation for creating story-driven, award-winning games like System Shock 2Freedom Force, BioShock, and BioShock Infinite. If you’re interested in working at a studio that is committed to delivering genre-defining games and driving industry innovation, then we may just be the place for you!

Open Positions Expand all | Collapse all
  • Desktop Support Administrator

    Summary:

    The studio formerly known as Irrational Games is looking for a Desktop Support Administrator.  In this role, you will be supporting the development team as well as the IT Manager.  We are looking for someone with a broad range of skills and an interest in building and supporting a secure, yet flexible, IT environment.

    Responsibilities:

    • Ensure IT Issues are being resolved in a timely manner according to the policies in place.
    • Carry out companywide software or hardware projects for the IT manager.
    • Inventory and auditing of company hardware/software.
    • Set up and troubleshoot domains, user accounts and software accounts.
    • Configure, test, and troubleshoot network connectivity and wireless access for local and remote computers or devices.
    • Make suggestions for upgrades and timely replacement of hardware and software packages across the company.
    • Ensure email and other communication systems are operating properly, efficiently, and in accordance with corporate security and retention policies.
    • Coordinate with external vendors to resolve problems as required.
    • Support Marketing team on external events and focus testing sessions.

    What We’re Looking For:

    • Windows OS expertise.
    • Windows TCP/IP networking experience.
    • Ability to build custom desktop PCs from components.
    • High level of hardware troubleshooting experience.
    • Linux command line experience preferred.
    • Proven ability to communicate effectively in a fast-paced environment.
    • Flexibility in schedule and accessibility outside of work hours to address questions or concerns.
    • Strong attention to detail and high degree of accuracy in recording and reporting.
    • Ability to work independently, using own initiative

    When Applying For This Position:

    Apply for this position
  • QA Tester

    Summary:

    The studio formerly known as Irrational Games is looking for a temporary embedded QA Tester. In this role, you will support and validate the development of our next title, which can include testing around game development tools and pipelines.

    Responsibilities:

    • Review design specs to create accurate test cases and test plans around features
    • Accurately execute all assigned test cases
    • Provide in engine unit and integration tests for features and systems
    • Enter detailed, but concise, bugs into the bug database
    • Regress fixed bugs on each release as needed
    • Provide qualitative assessments on the title’s playability upon request
    • Able to prioritize workload according to the projects direction and milestones
    • Reproduce issues for programmers and designers as needed
    • Work closely with other QA members and development team to accomplish goals.
    • Coordinate with our outsource QA team for post integration testing

    Skills:

    • Technically proficient with PC and gaming consoles
    • Familiar with Unreal 4
    • Experience with Windows, MS Office products, and Database software

    What We’re Looking For:

    • High School diploma or equivalent
    • Minimum age of 18 years and above
    • 1+ year of QA experience, preferably in a development studio environment
    • Basic understanding of source control
    • Ability to learn new toolsets quickly
    • Understand the benefits and uses of automation
    • Ability to test both 3D games repeatedly, while listening and looking for bugs
    • A positive attitude with the ability to work in a team environment
    • Reliable, and can be counted on to work all scheduled shifts
    • Capable of working any mandatory overtime; which can occur during the work week, weekends, and occasional holidays
    • Ability to sit for long periods of time and occasionally lift up to 20 lbs.

    Additional Requirements:

    • Strong team communication skills.
    • Ability to work within a team.
    • Ability to work within a schedule and deliver effectively to deadlines.
    • Must be eligible to work in the US and willing to relocate to Boston.
    • Must be able to communicate effectively in English, in both written and oral forms

    When Applying For This Position:

    Apply for this position
  • Senior Level Builder

    Summary:

    The studio formerly known as Irrational Games is looking for a Senior Level Builder.  In this role, you will be helping to craft and create our worlds.  You will need to combine a strong aesthetic sense in creating visually interesting spaces with an understanding of level design.

    Responsibilities:

    • Layout, build and light levels from initial block out to final polish in Unreal 4.
    • Tell deep and meaningful stories within the environment.
    • Work with Art Team to ensure artistic unity with the entire project.
    • Work with the Design Team and the Lead Environment Artist to make gameplay and Levels function harmoniously.
    • Collaborate in the planning of project environments.
    • Sketch/Model/Concept ideas for 3D environments.
    • Excel at consistent aesthetic and technical quality in all environments.
    • Prototype rough level layouts quickly and efficiently.
    • Level Streaming setup and implementation.
    • Optimize Levels for performance and memory.

    What We’re Looking For:

    • 3+ years’ experience in the game industry with at least 2 shipped AAA titles.
    • Experienced in modular level construction and lighting/atmosphere.
    • Unreal Engine 4 experience, including terrain/landscape editing.
    • Advanced understanding of Physically Based Shading materials and lighting.
    • Able to respond elegantly to difficult creative changes, often late in the process.
    • Quickly learn and adapt to art and production pipelines.
    • Self-motivated towards solving creative problems.
    • Must be eligible to work in the US and willing to relocate to Boston.
    • Experience in First Person Shooters and semi-open (e.g. Borderlands/Shadows of Mordor) or open world game.

    Additional Requirements:

    • Strong foundational skills including composition, design, and color theory.
    • Self-motivated, ability to work well independently.
    • Ability to work well under pressure and with deadlines.
    • Excellent communication, collaboration, interpersonal, and organizational skills.
    • Passion for narrative First Person Shooters a plus.
    • Understanding of source control via Perforce or equivalent.
    • Traditional art skills (figure drawing, landscape, animals, painting, composition, perspective, etc.) a plus.
    • Understanding of procedural art systems in games.
    • Experience working with outsourcing a plus.
    • Architectural knowledge.

    When Applying For This Position:

    Apply for this position
  • Temporary: Assistant Dialogue Coordinator

    Summary:

    The studio formerly known as Irrational Games is looking for a temporary, onsite Assistant Dialogue Coordinator. In this role, you will be helping to organize, implement and maintain all voice assets and related content in the current project.

    Responsibilities:

    • Assist in managing and maintaining scripts and related documents.
    • Prepare materials and provide support for voice recording sessions.
    • Tag and implement all voice assets and subtitles in-game.
    • Test and debug implemented dialogue to ensure completeness, consistency and quality.
    • Work with other departments to support and improve every phase of the voice asset pipeline.

    What We’re Looking for:

    • 2+ years’ experience in the games industry, with at least one shipped AAA title.
    • A wealth of experience in voice asset scripting and dialogue implementation.
    • Professional-level experience with Unreal (Unreal 4 experience preferred).
    • An understanding of and passion for narrative in the video game medium.
    • Exceptionally organized and detail-oriented.
    • Excellent communication, collaboration and interpersonal skills.
    • An ability to respond elegantly to difficult creative changes, often late in the process.
    • A capacity to learn quickly and adapt to pipeline changes.
    • A creative and self-motivated approach to problem-solving.
    • An understanding of source control via Perforce or equivalent.
    • Must be eligible to work in the US and willing to relocate to Boston.
    • Experience in the development of first-person shooters and semi-open (e.g., Borderlands, Middle-Earth: Shadow of Mordor) or open-world games.

    We’d Also Prefer You to Have Experience with:

    • Articy:Draft.
    • Audiokinetic WWise.
    • Pro Tools.
    • Audio design or engineering.
    • Localization of voice assets.
    • Copy editing.
    • Quality assurance.

    When Applying for This Position:

    Apply for this position
P.O. Box 690412 Quincy, MA 02269
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