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	<title>Irrational Games &#187; Projects</title>
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		<title>BioShock Infinite</title>
		<link>http://irrationalgames.com/projects/bioshock-infinite/bioshock-infinite/</link>
		<comments>http://irrationalgames.com/projects/bioshock-infinite/bioshock-infinite/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 14:45:03 +0000</pubDate>
		<dc:creator>IG.Admin</dc:creator>
				<category><![CDATA[BioShock Infinite]]></category>

		<guid isPermaLink="false">http://irrationalgames.com/?p=6471</guid>
		<description><![CDATA[<p>BioShock Infinite is a first-person shooter currently in development at Irrational Games, the studio behind the original BioShock (which sold over 4 million units worldwide). Set in 1912, BioShock Infinite introduces an entirely new narrative and gameplay experience that lifts&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>BioShock Infinite is a first-person shooter currently in development at Irrational Games, the studio behind the original BioShock (which sold over 4 million units worldwide). Set in 1912, BioShock Infinite introduces an entirely new narrative and gameplay experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky.</p>
<p>Former Pinkerton agent Booker DeWitt has been sent to rescue Elizabeth, a young woman imprisoned in Columbia since childhood. Booker develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.</p>
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		<title>Bioshock</title>
		<link>http://irrationalgames.com/projects/bioshock/yok97797689/</link>
		<comments>http://irrationalgames.com/projects/bioshock/yok97797689/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 21:59:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[BioShock]]></category>

		<guid isPermaLink="false">http://irrationalgames.com/?p=21</guid>
		<description><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/bioshock"><img class="size-full wp-image-962 alignleft" src="http://irrationalgames.com/files/2009/09/mc_bioshock.png" alt="mc_bioshock" width="95" height="99" /></a>The sole survivor of an oceanic plane crash, you swim to a lighthouse. Inside you discover a bathysphere and descend to the seafloor where arch-capitalist Andrew Ryan’s city sits. Volcanic vents fuel its sprawling Art Deco facilities. Economic liberalism spurred&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/bioshock"><img class="size-full wp-image-962 alignleft" src="http://irrationalgames.com/files/2009/09/mc_bioshock.png" alt="mc_bioshock" width="95" height="99" /></a>The sole survivor of an oceanic plane crash, you swim to a lighthouse. Inside you discover a bathysphere and descend to the seafloor where arch-capitalist Andrew Ryan’s city sits. Volcanic vents fuel its sprawling Art Deco facilities. Economic liberalism spurred its leading citizens to innovate in the name of prestige and profit; the gene-altering drug ADAM granted them unbelievable abilities and then drove them mad. Saving your skin could cost you your humanity; returning to the surface means delving deeper into the city of Rapture’s sordid history.</p>
<p style="text-align: center"><img class="alignnone size-full wp-image-974" src="http://irrationalgames.com/files/2009/09/bioshock_quote.jpg" alt="bioshock_quote" width="480" height="158" /></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Swat 4</title>
		<link>http://irrationalgames.com/projects/swat-4/42wafafadsfsdfcs/</link>
		<comments>http://irrationalgames.com/projects/swat-4/42wafafadsfsdfcs/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 21:59:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[SWAT 4]]></category>

		<guid isPermaLink="false">http://irrationalgames.com/?p=23</guid>
		<description><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/swaturbanjustice"><img class="alignleft size-full wp-image-977" src="http://irrationalgames.com/files/2009/09/mc_swat4.png" alt="mc_swat4" width="95" height="99" /></a>The rules of engagement are strict: Lethal force isn’t authorized unless a suspect shoots first or points a firearm at a fellow officer or civilian. Less-lethal weapons including pepper spray, bean bag shotguns, and Tasers aren’t always options, though –&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/swaturbanjustice"><img class="alignleft size-full wp-image-977" src="http://irrationalgames.com/files/2009/09/mc_swat4.png" alt="mc_swat4" width="95" height="99" /></a>The rules of engagement are strict: Lethal force isn’t authorized unless a suspect shoots first or points a firearm at a fellow officer or civilian. Less-lethal weapons including pepper spray, bean bag shotguns, and Tasers aren’t always options, though – not when a suspected serial killer retreats into a horrific murder room in the basement of his suburban home. And Instant Action mode’s replayable random mission generation means that the killer could have an accomplice….</p>
<p style="text-align: center"><img class="size-full wp-image-976 aligncenter" src="http://irrationalgames.com/files/2009/09/swat4_quote.jpg" alt="swat4_quote" width="480" height="250" /></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>FF vs 3rd Reich</title>
		<link>http://irrationalgames.com/projects/freedom-force-vs-the-3rd-reich/kmiiyiiutyumt/</link>
		<comments>http://irrationalgames.com/projects/freedom-force-vs-the-3rd-reich/kmiiyiiutyumt/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 22:01:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Freedom Force vs the 3rd Reich]]></category>

		<guid isPermaLink="false">http://irrationalgames.com/?p=25</guid>
		<description><![CDATA[<p style="text-align: left"><a href="http://www.metacritic.com/games/platforms/pc/freedomforcevsthethirdreich"><img class="size-full wp-image-972 alignleft" src="http://irrationalgames.com/files/2009/09/mc_ff3rd.png" alt="mc_ff3rd" width="95" height="99" /></a>Not a dream! Not a hoax! Not an imaginary story! The villainous Blitzkrieg has altered time to cause the Axis powers to win World War II. Travel with our heroes to the past to team-up with Golden-Age adventurers and help&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left"><a href="http://www.metacritic.com/games/platforms/pc/freedomforcevsthethirdreich"><img class="size-full wp-image-972 alignleft" src="http://irrationalgames.com/files/2009/09/mc_ff3rd.png" alt="mc_ff3rd" width="95" height="99" /></a>Not a dream! Not a hoax! Not an imaginary story! The villainous Blitzkrieg has altered time to cause the Axis powers to win World War II. Travel with our heroes to the past to team-up with Golden-Age adventurers and help overthrow Nazi Germany.</p>
<p style="text-align: center"><img class="alignnone size-full wp-image-1006" src="http://irrationalgames.com/files/2009/09/ff3rd_quote.jpg" alt="ff3rd_quote" width="480" height="158" /></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Freedom Force</title>
		<link>http://irrationalgames.com/projects/freedom-force/sadfdsfdsafdsaf/</link>
		<comments>http://irrationalgames.com/projects/freedom-force/sadfdsfdsafdsaf/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 22:03:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Freedom Force]]></category>

		<guid isPermaLink="false">http://irrationalgames.com/?p=29</guid>
		<description><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/freedomforce"><img class="size-full wp-image-968 alignleft" src="http://irrationalgames.com/files/2009/09/mc_ff.png" alt="mc_ff" width="95" height="99" /></a>Uproot and toss trucks and street lights at kitschy villains including Nuclear Winter and the nefarious Time Master.  Obliterate buildings in real-time or pause the action to fine-tune and queue your team’s comic-book tactics.</p>
<p style="text-align: center"><img class="size-full wp-image-969 aligncenter" src="http://irrationalgames.com/files/2009/09/ff_quote.jpg" alt="ff_quote" width="480" height="136" /></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/freedomforce"><img class="size-full wp-image-968 alignleft" src="http://irrationalgames.com/files/2009/09/mc_ff.png" alt="mc_ff" width="95" height="99" /></a>Uproot and toss trucks and street lights at kitschy villains including Nuclear Winter and the nefarious Time Master.  Obliterate buildings in real-time or pause the action to fine-tune and queue your team’s comic-book tactics.</p>
<p style="text-align: center"><img class="size-full wp-image-969 aligncenter" src="http://irrationalgames.com/files/2009/09/ff_quote.jpg" alt="ff_quote" width="480" height="136" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tribes Vengeance</title>
		<link>http://irrationalgames.com/projects/tribes-vengeance/5756765kkhhfh/</link>
		<comments>http://irrationalgames.com/projects/tribes-vengeance/5756765kkhhfh/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 22:02:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tribes: Vengeance]]></category>

		<guid isPermaLink="false">http://irrationalgames.com/?p=27</guid>
		<description><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/tribesvengeance"><img class="alignleft size-full wp-image-981" src="http://irrationalgames.com/files/2009/09/mc_tribes.png" alt="mc_tribes" width="95" height="99" /></a></p>
<p>Shuffling scenes from the past and present, Vengeance’s single-player tale is told kaleidoscopically from several characters’ points of view. In addition, the offline campaign trains newcomers in the nuanced maneuvering and new, grappling hook-enhanced grandstanding that they must master in&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/tribesvengeance"><img class="alignleft size-full wp-image-981" src="http://irrationalgames.com/files/2009/09/mc_tribes.png" alt="mc_tribes" width="95" height="99" /></a></p>
<p>Shuffling scenes from the past and present, Vengeance’s single-player tale is told kaleidoscopically from several characters’ points of view. In addition, the offline campaign trains newcomers in the nuanced maneuvering and new, grappling hook-enhanced grandstanding that they must master in order to shine in the first-person shooter’s six multiplayer modes.</p>
<p style="text-align: center"><img class="size-full wp-image-980 aligncenter" src="http://irrationalgames.com/files/2009/09/tribes_quote.jpg" alt="tribes_quote" width="480" height="275" /></p>
]]></content:encoded>
			<wfw:commentRss>http://irrationalgames.com/projects/tribes-vengeance/5756765kkhhfh/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>System Shock 2</title>
		<link>http://irrationalgames.com/projects/system-shock-2/system-shock-2/</link>
		<comments>http://irrationalgames.com/projects/system-shock-2/system-shock-2/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 22:04:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[System Shock 2]]></category>

		<guid isPermaLink="false">http://irrationalgames.com/?p=31</guid>
		<description><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/systemshock2"><img class="alignleft size-full wp-image-983" src="http://irrationalgames.com/files/2009/09/mc_ss2.png" alt="mc_ss2" width="95" height="99" /></a>A favorite in perennial “greatest game ever made” features, Irrational’s hybrid first-person shooter/role-playing game is still celebrated for its scares, sophisticated plot twist, and persistent character progress. Players choose to specialize in one of three career branches &#8212; emphasizing marksmanship,&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.metacritic.com/games/platforms/pc/systemshock2"><img class="alignleft size-full wp-image-983" src="http://irrationalgames.com/files/2009/09/mc_ss2.png" alt="mc_ss2" width="95" height="99" /></a>A favorite in perennial “greatest game ever made” features, Irrational’s hybrid first-person shooter/role-playing game is still celebrated for its scares, sophisticated plot twist, and persistent character progress. Players choose to specialize in one of three career branches &#8212; emphasizing marksmanship, hacking and repair know-how, or paranormal mental powers &#8212; and further enhance their skill sets with cyber module upgrades.</p>
<p style="text-align: center"><img class="size-full wp-image-984 aligncenter" src="http://irrationalgames.com/files/2009/09/ss2_quote.jpg" alt="ss2_quote" width="480" height="147" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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