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	<title>Irrational Games | swifttheredfox | Activity</title>
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	<pubDate>Wed, 31 Dec 1969 19:00:00 -0500</pubDate>
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				<guid>http://irrationalgames.com/insider/march-from-the-vault/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post March From the Vault]]></title>
				<link>http://irrationalgames.com/insider/march-from-the-vault/</link>
				<pubDate>Fri, 19 Mar 2010 10:53:46 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/insider/march-from-the-vault/#comment-4676" rel="nofollow">March From the Vault</a> <span class="time-since"></span><br />
<blockquote>Good god. What&#8217;s with all the &#8220;fake&#8221; comments. Anyways, I&#8217;m glad Jelly Man wasn&#8217;t included. I may have thrown up if I&#8217;d seen him in the game.
</p></blockquote>
											<p>Comments: 0</p>
					
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					<item>
				<guid>http://irrationalgames.com/insider/times-have-changed/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post Times Have Changed]]></title>
				<link>http://irrationalgames.com/insider/times-have-changed/</link>
				<pubDate>Fri, 19 Feb 2010 11:50:41 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/insider/times-have-changed/#comment-3941" rel="nofollow">Times Have Changed</a> <span class="time-since"></span><br />
<blockquote>That was really cool to read. It&#8217;s amazing how advanced the game development process is now compared to around 20 years ago.
</p></blockquote>
											<p>Comments: 0</p>
					
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					<item>
				<guid>http://irrationalgames.com/overheard/counting-down-the-hours-until-i-can-play-mass-effect-2-tonight/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post Counting down the hours until I can play Mass Effect 2 tonight!]]></title>
				<link>http://irrationalgames.com/overheard/counting-down-the-hours-until-i-can-play-mass-effect-2-tonight/</link>
				<pubDate>Thu, 28 Jan 2010 11:55:13 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/overheard/counting-down-the-hours-until-i-can-play-mass-effect-2-tonight/#comment-3026" rel="nofollow">Counting down the hours until I can play Mass Effect 2 tonight!</a> <span class="time-since"></span><br />
<blockquote>All the changes are for the better. I love not having to do inventory control. That was one of the worst things about the 1st Mass Effect.
</p></blockquote>
											<p>Comments: 0</p>
					
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				</description>
							</item>
					<item>
				<guid>http://irrationalgames.com/insider/division-9-unreleaesd-zombie-shooter/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post Division 9: Irrationalâs Unreleased Zombie Survival Shooter]]></title>
				<link>http://irrationalgames.com/insider/division-9-unreleaesd-zombie-shooter/</link>
				<pubDate>Fri, 22 Jan 2010 15:26:53 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/insider/division-9-unreleaesd-zombie-shooter/#comment-2556" rel="nofollow">Division 9: Irrational’s Unreleased Zombie Survival Shooter</a> <span class="time-since"></span><br />
<blockquote>Wow that sounds totally epic. It sounds and looks like a more realistic L4D which I would love to play. Make it happen IG!
</p></blockquote>
											<p>Comments: 0</p>
					
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				</description>
							</item>
					<item>
				<guid>http://irrationalgames.com/insider/man-bot-sketch/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post Man-Bot Time Lapse Sketch]]></title>
				<link>http://irrationalgames.com/insider/man-bot-sketch/</link>
				<pubDate>Wed, 20 Jan 2010 14:34:01 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/insider/man-bot-sketch/#comment-2296" rel="nofollow">Man-Bot Time Lapse Sketch</a> <span class="time-since"></span><br />
<blockquote>That was sooooo awesome to watch. I wish there were more videos like this online. I used to love to draw when I was younger and it&#8217;s fascinating to see how talented some artists are.
</p></blockquote>
											<p>Comments: 0</p>
					
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							</item>
					<item>
				<guid>http://irrationalgames.com/insider/january-from-the-vault/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post January From the Vault]]></title>
				<link>http://irrationalgames.com/insider/january-from-the-vault/</link>
				<pubDate>Sat, 16 Jan 2010 09:21:36 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/insider/january-from-the-vault/#comment-1936" rel="nofollow">January From the Vault</a> <span class="time-since"></span><br />
<blockquote>It would be hilarious if the BioShock 2 team included the frog and the dog in the game as easter eggs. I&#8217;d love to see a pathetic dog wheeling himself around in its wheelchair.
</p></blockquote>
											<p>Comments: 0</p>
					
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				</description>
							</item>
					<item>
				<guid>http://irrationalgames.com/insider/bioshock-in-the-neogaf-collection/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post BioShock in the NeoGAF Collection]]></title>
				<link>http://irrationalgames.com/insider/bioshock-in-the-neogaf-collection/</link>
				<pubDate>Thu, 14 Jan 2010 12:25:17 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/insider/bioshock-in-the-neogaf-collection/#comment-1631" rel="nofollow">BioShock in the NeoGAF Collection</a> <span class="time-since"></span><br />
<blockquote>I spent hours looking through that thread awhile back. Some of those covers are amazing. I downloaded a few of them but I have yet to print them out. This BioShock cover is one of the best.
</p></blockquote>
											<p>Comments: 0</p>
					
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							</item>
					<item>
				<guid>http://irrationalgames.com/insider/irrational-podcast/introducing-irrational-behavior/</guid>
				<title><![CDATA[swifttheredfox commented on the blog post Introducing Irrational Behavior]]></title>
				<link>http://irrationalgames.com/insider/irrational-podcast/introducing-irrational-behavior/</link>
				<pubDate>Thu, 14 Jan 2010 00:28:59 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> commented on the blog post <a href="http://irrationalgames.com/insider/irrational-podcast/introducing-irrational-behavior/#comment-1586" rel="nofollow">Introducing Irrational Behavior</a> <span class="time-since"></span><br />
<blockquote>Excellent first podcast! Can&#8217;t wait to hear more from the people behind IG.
</p></blockquote>
											<p>Comments: 0</p>
					
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				</description>
							</item>
					<item>
				<guid>http://irrationalgames.com/activity/p/24896/</guid>
				<title><![CDATA[swifttheredfox wrote on IG.ShawnElliott's wire]]></title>
				<link>http://irrationalgames.com/activity/p/24896/</link>
				<pubDate>Thu, 14 Jan 2010 00:17:06 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> wrote on <a href="http://irrationalgames.com/members/IG.ShawnElliott/" rel="nofollow">IG.ShawnElliott's</a> wire: <span class="time-since"></span><br />
<blockquote>Irrational Behavior is fantastic. I&#8217;m really looking forward to hearing more from the people behind IG especially if it&#8217;s on a monthly schedule. I wish more podcasts would follow your example. More quality, less quantity is better IMO. There&#8217;s a reason why A Life Well Wasted is critically praised.
</p></blockquote>
											<p>Comments: 0</p>
					
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				</description>
							</item>
					<item>
				<guid>http://irrationalgames.com/activity/p/13001/</guid>
				<title><![CDATA[swifttheredfox and IG.ShawnElliott are now friends]]></title>
				<link>http://irrationalgames.com/activity/p/13001/</link>
				<pubDate>Tue, 12 Jan 2010 16:01:29 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> and <a href="http://irrationalgames.com/members/IG.ShawnElliott/" rel="nofollow">IG.ShawnElliott</a> are now friends <span class="time-since"></span></p>
											<p>Comments: 0</p>
					
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							</item>
					<item>
				<guid>http://irrationalgames.com/activity/p/12021/</guid>
				<title><![CDATA[swifttheredfox and IG.Ken are now friends]]></title>
				<link>http://irrationalgames.com/activity/p/12021/</link>
				<pubDate>Tue, 12 Jan 2010 15:17:32 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> and <a href="http://irrationalgames.com/members/IG.Ken/" rel="nofollow">IG.Ken</a> are now friends <span class="time-since"></span></p>
											<p>Comments: 0</p>
					
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				</description>
							</item>
					<item>
				<guid>http://irrationalgames.com/activity/p/11396/</guid>
				<title><![CDATA[swifttheredfox became a registered member]]></title>
				<link>http://irrationalgames.com/activity/p/11396/</link>
				<pubDate>Tue, 12 Jan 2010 14:54:03 -0500</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/swifttheredfox/" rel="nofollow">swifttheredfox</a> became a registered member <span class="time-since"></span></p>
											<p>Comments: 0</p>
					
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