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	<title>Irrational Games | snakelinksonic | Activity</title>
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	<pubDate>Wed, 31 Dec 1969 19:00:00 -0500</pubDate>
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				<title><![CDATA[snakelinksonic commented on the blog post Five Cut Features]]></title>
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				<pubDate>Tue, 26 Jan 2010 12:30:35 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/snakelinksonic/" rel="nofollow">snakelinksonic</a> commented on the blog post <a href="http://irrationalgames.com/insider/five-cut-features/#comment-2741" rel="nofollow">Five Cut Features</a> <span class="time-since"></span><br />
<blockquote>Weird, I&#8217;ve never been one of the detractors for degrading weapons in any game. As far as SS2 goes, I&#8217;ve always appreciated much more how the game kept me uncomfortable at all times. Even though I initially stated to myself that the corrosive gas log wouldn&#8217;t have mattered, it would have helped (maybe even more [...]
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											<p>Comments: 0</p>
					
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				<guid>http://irrationalgames.com/activity/p/3251/</guid>
				<title><![CDATA[snakelinksonic became a registered member]]></title>
				<link>http://irrationalgames.com/activity/p/3251/</link>
				<pubDate>Tue, 12 Jan 2010 11:18:25 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/snakelinksonic/" rel="nofollow">snakelinksonic</a> became a registered member <span class="time-since"></span></p>
											<p>Comments: 0</p>
					
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