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	<title>Irrational Games | IG.Chris | Activity</title>
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	<link>http://irrationalgames.com/members/IG.Chris/activity/feed</link>
	<description>IG.Chris - Activity Feed</description>
	<pubDate>Wed, 31 Dec 1969 19:00:00 -0500</pubDate>
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				<guid>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: From the Vault: Dungeon Duel]]></title>
				<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/</link>
				<pubDate>Thu, 22 Sep 2011 15:53:42 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/from-the-vault-dungeon-duel/" rel="nofollow">From the Vault: Dungeon Duel</a> <img src="http://irrationalgames.com/files/2011/08/dungeonduel_story.jpg" width="145.89665653495" height="100" alt="Thumbnail" class="align-left thumbnail" /> If you keep up with our blog and podcasts, you've heard about how we throw a lot of work away. Some pitches, like <em><a href="http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/" rel="nofollow">Monster Island </a></em>, never make it past the documentation stage. Others, like newly-rediscovered RPG/RTS hybrid <em>Dungeon Duel </em>, get more than a handful of assets developed before being ultimately consigned to Irrational's own dustbin of history. <em>Dungeon [...]</em></p>
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				<guid>http://irrationalgames.com/overheard/is-that-a-reference-to-dracula-dead-loving-it-joe-fielder-no-deus-ex-justin-sonnekalb/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Is that a reference to Dracula: Dead & Loving It?" -Joe Fielder. "No, Deus Ex." -Justin Sonnekalb]]></title>
				<link>http://irrationalgames.com/overheard/is-that-a-reference-to-dracula-dead-loving-it-joe-fielder-no-deus-ex-justin-sonnekalb/</link>
				<pubDate>Wed, 21 Sep 2011 22:19:49 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/is-that-a-reference-to-dracula-dead-loving-it-joe-fielder-no-deus-ex-justin-sonnekalb/" rel="nofollow">Is that a reference to Dracula: Dead &amp; Loving It?" -Joe Fielder. "No, Deus Ex." -Justin Sonnekalb</a> </p>
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				<guid>http://irrationalgames.com/overheard/this-gum-tastes-like-a-combination-of-feet-and-death-adrian-murphy/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: This gum tastes like a combination of feet and death." -Adrian Murphy]]></title>
				<link>http://irrationalgames.com/overheard/this-gum-tastes-like-a-combination-of-feet-and-death-adrian-murphy/</link>
				<pubDate>Mon, 19 Sep 2011 18:05:50 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/this-gum-tastes-like-a-combination-of-feet-and-death-adrian-murphy/" rel="nofollow">This gum tastes like a combination of feet and death." -Adrian Murphy</a> </p>
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				<guid>http://irrationalgames.com/overheard/did-i-just-hear-you-say-texticle-kate-baxter/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Did I just hear you say 'texticle'?" -Kate Baxter]]></title>
				<link>http://irrationalgames.com/overheard/did-i-just-hear-you-say-texticle-kate-baxter/</link>
				<pubDate>Fri, 16 Sep 2011 22:14:16 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/did-i-just-hear-you-say-texticle-kate-baxter/" rel="nofollow">Did I just hear you say 'texticle'?" -Kate Baxter</a> </p>
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				<guid>http://irrationalgames.com/overheard/hey-there-nice-day-youre-coming-my-way-stephen-alexander/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Hey there nice day, you're coming my way." -Stephen Alexander]]></title>
				<link>http://irrationalgames.com/overheard/hey-there-nice-day-youre-coming-my-way-stephen-alexander/</link>
				<pubDate>Tue, 13 Sep 2011 15:14:01 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/hey-there-nice-day-youre-coming-my-way-stephen-alexander/" rel="nofollow">Hey there nice day, you're coming my way." -Stephen Alexander</a> </p>
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				<guid>http://irrationalgames.com/overheard/lethal-weapon-is-the-modern-day-hamlet-doug-marien/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Lethal Weapon is the modern-day Hamlet." -Doug Marien]]></title>
				<link>http://irrationalgames.com/overheard/lethal-weapon-is-the-modern-day-hamlet-doug-marien/</link>
				<pubDate>Tue, 06 Sep 2011 19:19:10 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/lethal-weapon-is-the-modern-day-hamlet-doug-marien/" rel="nofollow">Lethal Weapon is the modern-day Hamlet." -Doug Marien</a> </p>
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				<guid>http://irrationalgames.com/overheard/lethal-weapon-is-the-modern-day-hamley-doug-marien/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Lethal Weapon is the modern-day Hamlet." -Doug Marien]]></title>
				<link>http://irrationalgames.com/overheard/lethal-weapon-is-the-modern-day-hamley-doug-marien/</link>
				<pubDate>Tue, 06 Sep 2011 17:46:40 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/lethal-weapon-is-the-modern-day-hamley-doug-marien/" rel="nofollow">Lethal Weapon is the modern-day Hamlet." -Doug Marien</a> </p>
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				<guid>http://irrationalgames.com/overheard/history-repeats-itself-try-and-youll-succeed-nate-wells/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: History repeats itself! Try and you'll succeed!" -Nate Wells]]></title>
				<link>http://irrationalgames.com/overheard/history-repeats-itself-try-and-youll-succeed-nate-wells/</link>
				<pubDate>Thu, 01 Sep 2011 15:35:30 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/history-repeats-itself-try-and-youll-succeed-nate-wells/" rel="nofollow">History repeats itself! Try and you'll succeed!" -Nate Wells</a> </p>
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				<guid>http://irrationalgames.com/insider/irrationals-pax-panel-and-voice-actor-qa/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Irrational's PAX Panel and Voice Actor Q&A]]></title>
				<link>http://irrationalgames.com/insider/irrationals-pax-panel-and-voice-actor-qa/</link>
				<pubDate>Wed, 31 Aug 2011 20:56:21 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/irrationals-pax-panel-and-voice-actor-qa/" rel="nofollow">Irrational's PAX Panel and Voice Actor Q&amp;A</a> <img src="http://irrationalgames.com/files/2011/08/paxprime2011_panel_story.jpg" width="213.33333333333" height="100" alt="Thumbnail" class="align-left thumbnail" /> <a href="http://irrationalgames.com/insider/irrational-at-pax-prime-2011-2/" rel="nofollow">PAX Prime 2011 </a> saw the first public appearance on behalf of <em>BioShock Infinite </em> by the game's two lead voice actors, Troy Baker (Booker DeWitt) and Courtnee Draper (Elizabeth). They participated in our panel to discuss the process of bringing video game characters to life, alongside Irrational creative director Ken Levine. For those unable to make it to [...]</p>
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				<guid>http://irrationalgames.com/insider/irrational-at-pax-prime-2011-2/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Irrational at PAX Prime 2011]]></title>
				<link>http://irrationalgames.com/insider/irrational-at-pax-prime-2011-2/</link>
				<pubDate>Wed, 31 Aug 2011 20:55:44 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/irrational-at-pax-prime-2011-2/" rel="nofollow">Irrational at PAX Prime 2011</a> <img src="http://irrationalgames.com/files/2011/08/100_1758-222x296.jpg" width="75" height="100" alt="Thumbnail" class="align-left thumbnail" />No sooner had we recovered from <a href="http://irrationalgames.com/insider/irrationals-gamescom-trip/" rel="nofollow">Gamescom 2011 </a> than we were already heading right back out for the next big industry event, the mighty PAX Prime in Seattle. To nobody's surprise, it was an amazing experience. The PAX audience is pretty reliable in that way. Our booth was staffed not only with humans but also with the [...]</p>
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				<guid>http://irrationalgames.com/insider/irrational-interviews-8-bioware/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Irrational Interviews 8: BioWare]]></title>
				<link>http://irrationalgames.com/insider/irrational-interviews-8-bioware/</link>
				<pubDate>Tue, 30 Aug 2011 19:15:42 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/irrational-interviews-8-bioware/" rel="nofollow">Irrational Interviews 8: BioWare</a> <img src="http://irrationalgames.com/files/2010/11/irrational_interviews_logo_header2.jpg" width="116.78832116788" height="100" alt="Thumbnail" class="align-left thumbnail" /> This episode of Irrational Interviews features two guests. That's particularly noteworthy, because either one of them alone has a list of accomplishments a mile long. Ray Muzyka and Greg Zeschuk co-founded BioWare, the RPG-oriented group that now consists of five locations within Electronic Arts. They started out as doctors (actual practicing medical doctors, mind you), [...]</p>
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				<guid>http://irrationalgames.com/overheard/dont-blame-me-i-voted-for-m-o-d-o-k-nate-wells/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Don't blame me. I voted for M.O.D.O.K." -Nate Wells]]></title>
				<link>http://irrationalgames.com/overheard/dont-blame-me-i-voted-for-m-o-d-o-k-nate-wells/</link>
				<pubDate>Mon, 29 Aug 2011 17:53:25 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/dont-blame-me-i-voted-for-m-o-d-o-k-nate-wells/" rel="nofollow">Don't blame me. I voted for M.O.D.O.K." -Nate Wells</a> </p>
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				<guid>/community/forums/off-topic/what-books-have-you-read-this-summer</guid>
				<title><![CDATA[IG.Chris just posted in the forum thread: what books have you read this summer?]]></title>
				<link>/community/forums/off-topic/what-books-have-you-read-this-summer</link>
				<pubDate>Mon, 29 Aug 2011 15:18:20 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="/members/IG.Chris" rel="nofollow">IG.Chris</a> just posted in the forum thread: <a href="/community/forums/off-topic/what-books-have-you-read-this-summer" rel="nofollow">what books have you read this summer?</a><span class="time-since"></span></p>
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				<guid>http://irrationalgames.com/overheard/its-a-special-experience-getting-an-im-from-murder-room-saying-im-ready-for-you-steve-gaynor/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: It's a pretty special experience getting an instant message from 'Murder Room' saying 'I'm ready for you.'" -Steve Gaynor]]></title>
				<link>http://irrationalgames.com/overheard/its-a-special-experience-getting-an-im-from-murder-room-saying-im-ready-for-you-steve-gaynor/</link>
				<pubDate>Thu, 25 Aug 2011 21:32:38 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/its-a-special-experience-getting-an-im-from-murder-room-saying-im-ready-for-you-steve-gaynor/" rel="nofollow">It's a pretty special experience getting an instant message from 'Murder Room' saying 'I'm ready for you.'" -Steve Gaynor</a> </p>
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				<guid>http://irrationalgames.com/insider/irrationals-gamescom-trip/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Irrational's Gamescom trip]]></title>
				<link>http://irrationalgames.com/insider/irrationals-gamescom-trip/</link>
				<pubDate>Thu, 25 Aug 2011 20:03:24 -0400</pubDate>

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					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/irrationals-gamescom-trip/" rel="nofollow">Irrational's Gamescom trip</a> <img src="http://irrationalgames.com/files/2011/08/IMG_7721-480x320.jpg" width="150" height="100" alt="Thumbnail" class="align-left thumbnail" />A cadre of Irrational Games staffers flew out to Cologne, Germany last week for Gamescom. They chatted with attendees, handed out swag, and held a special event for fans.  We posted a <a href="http://www.flickr.com/photos/irrationalgames/sets/72157627516547250/with/6080502324/" rel="nofollow">Flickr gallery </a> with shots from throughout the show, including evidence of one of the strangest contests we've ever run. Many attendees were given invitations to the [...]</p>
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				<guid>/community/forums/bioshock-infinite-general-discussion/chance-of-bioshock-infinite-at-new-york-comic-con</guid>
				<title><![CDATA[IG.Chris just posted in the forum thread: Chance of Bioshock Infinite at New York Comic Con?]]></title>
				<link>/community/forums/bioshock-infinite-general-discussion/chance-of-bioshock-infinite-at-new-york-comic-con</link>
				<pubDate>Thu, 25 Aug 2011 14:50:34 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="/members/IG.Chris" rel="nofollow">IG.Chris</a> just posted in the forum thread: <a href="/community/forums/bioshock-infinite-general-discussion/chance-of-bioshock-infinite-at-new-york-comic-con" rel="nofollow">Chance of Bioshock Infinite at New York Comic Con?</a><span class="time-since"></span></p>
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				<guid>http://irrationalgames.com/insider/irrational-at-pax-prime-2011/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Irrational at PAX Prime 2011]]></title>
				<link>http://irrationalgames.com/insider/irrational-at-pax-prime-2011/</link>
				<pubDate>Mon, 22 Aug 2011 15:13:10 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/irrational-at-pax-prime-2011/" rel="nofollow">Irrational at PAX Prime 2011</a> <img src="http://irrationalgames.com/files/2011/08/paxprime2011_complete_story.jpg" width="155.84415584416" height="100" alt="Thumbnail" class="align-left thumbnail" /> PAX Prime is just days away, and Irrational is gearing up for the transcontinental trek from Boston to Seattle. We've got plans. <span><strong>THE PANELS </strong></span> You've got two chances to see Irrational in PAX panel discussions. Mark your schedules: - <strong>Friday, 2:00PM (Unicorn Theatre): </strong> Creative director Ken Levine will be a special guest on Geoff Keighley's GT.TV Bonus [...]</p>
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				<guid>http://irrationalgames.com/insider/irrational-at-gamescom-2011/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: Irrational at Gamescom 2011]]></title>
				<link>http://irrationalgames.com/insider/irrational-at-gamescom-2011/</link>
				<pubDate>Tue, 16 Aug 2011 21:19:45 -0400</pubDate>

				<description>
					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/irrational-at-gamescom-2011/" rel="nofollow">Irrational at Gamescom 2011</a> <img src="http://irrationalgames.com/files/2011/08/gamescom_igcom_story.jpg" width="177.77777777778" height="100" alt="Thumbnail" class="align-left thumbnail" /><a href="http://irrationalgames.com/files/2011/08/gamescom_igcom_story.jpg" rel="nofollow"></a> Are you going to be at Gamescom? Irrational is hosting a fan event at the 2K Games booth! Attendees will receive a goodie bag and a raffle ticket to win even more great prizes. Plus, eleven members of Irrational Games will be there to chat. But you need a ticket to get in--we’ll be handing [...]</p>
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				<guid>http://irrationalgames.com/insider/see-the-voices-of-booker-and-elizabeth-at-pax/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: See the voices of Booker and Elizabeth at PAX]]></title>
				<link>http://irrationalgames.com/insider/see-the-voices-of-booker-and-elizabeth-at-pax/</link>
				<pubDate>Mon, 15 Aug 2011 19:01:34 -0400</pubDate>

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					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/insider/see-the-voices-of-booker-and-elizabeth-at-pax/" rel="nofollow">See the voices of Booker and Elizabeth at PAX</a> <img src="http://irrationalgames.com/files/2011/08/paxprime2011_480-275.jpg" width="174.54545454545" height="100" alt="Thumbnail" class="align-left thumbnail" /> You won't want to miss Irrational's PAX Prime 2011 panel, where you'll be able to see the voice actors who bring <em>BioShock Infinite </em>'s Booker and Elizabeth to life. Troy Baker, the voice of Booker DeWitt, and Courtnee Draper, the voice of Elizabeth, will join Ken Levine for a discussion about creating characters in video games. Although [...]</p>
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				<guid>http://irrationalgames.com/overheard/that-seems-about-right-another-sticky-art-problem-solved-by-beverly-hills-cop-forrest-dowling/</guid>
				<title><![CDATA[IG.Chris wrote a new blog post: That seems about right. Another sticky art problem solved by Beverly Hills Cop." -Forrest Dowling]]></title>
				<link>http://irrationalgames.com/overheard/that-seems-about-right-another-sticky-art-problem-solved-by-beverly-hills-cop-forrest-dowling/</link>
				<pubDate>Fri, 12 Aug 2011 19:01:06 -0400</pubDate>

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					<![CDATA[
					<p><a href="http://irrationalgames.com/members/IG.Chris/" title="IG.Chris" rel="nofollow">IG.Chris</a> wrote a new blog post: <a href="http://irrationalgames.com/overheard/that-seems-about-right-another-sticky-art-problem-solved-by-beverly-hills-cop-forrest-dowling/" rel="nofollow">That seems about right. Another sticky art problem solved by Beverly Hills Cop." -Forrest Dowling</a> </p>
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