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	<title>Comments on: January From the Vault</title>
	<atom:link href="http://irrationalgames.com/insider/january-from-the-vault/feed/" rel="self" type="application/rss+xml" />
	<link>http://irrationalgames.com/insider/january-from-the-vault/</link>
	<description>Irrational Games</description>
	<lastBuildDate>Sat, 31 Jul 2010 19:33:46 -0400</lastBuildDate>
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		<title>By: TAT 051 – Red Dot of Suffering &#124; Tecnica Arcana Podcast</title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-6991</link>
		<dc:creator>TAT 051 – Red Dot of Suffering &#124; Tecnica Arcana Podcast</dc:creator>
		<pubDate>Sun, 04 Jul 2010 16:55:19 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-6991</guid>
		<description>[...] &amp; Bioshock2: Irrational Behaviour podcast. (Link alla home, la pagina del podcast ha problemi) Cani in carozzina e Rane con gli imbuti nel sedere: l&#8217;evoluzione delle sorelline. I documenti di design di Bioshock ( Parte 1 &#124; Parte 2) Unboxing Bioshock 2 Special [...]</description>
		<content:encoded><![CDATA[<p>[...] &amp; Bioshock2: Irrational Behaviour podcast. (Link alla home, la pagina del podcast ha problemi) Cani in carozzina e Rane con gli imbuti nel sedere: l&#8217;evoluzione delle sorelline. I documenti di design di Bioshock ( Parte 1 | Parte 2) Unboxing Bioshock 2 Special [...]</p>
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		<title>By: Veja alguns inimigos da franquia BioShock que caíram no limbo &#124; GAMUS</title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-4636</link>
		<dc:creator>Veja alguns inimigos da franquia BioShock que caíram no limbo &#124; GAMUS</dc:creator>
		<pubDate>Thu, 18 Mar 2010 23:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-4636</guid>
		<description>[...] continua nos revelando boas curiosidades e conceitos antigos da franquia BioShock. Após mostrar alguns projetos como o cachorro na cadeira de rodas e um sapo com um recipiente em seu ânus, agora foram revelados [...]</description>
		<content:encoded><![CDATA[<p>[...] continua nos revelando boas curiosidades e conceitos antigos da franquia BioShock. Após mostrar alguns projetos como o cachorro na cadeira de rodas e um sapo com um recipiente em seu ânus, agora foram revelados [...]</p>
]]></content:encoded>
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		<title>By: National Video Game Association &#187; Irrational Showcases BioShock Baddies That Never Surfaced</title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-4421</link>
		<dc:creator>National Video Game Association &#187; Irrational Showcases BioShock Baddies That Never Surfaced</dc:creator>
		<pubDate>Wed, 17 Mar 2010 23:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-4421</guid>
		<description>[...] to the creation of our favorite tiny gatherers, Little Sisters, that started off with the idea of a dog in a wheelchair. For the full explanation of the BioShock concepts that could&#8217;ve been, check out their [...]</description>
		<content:encoded><![CDATA[<p>[...] to the creation of our favorite tiny gatherers, Little Sisters, that started off with the idea of a dog in a wheelchair. For the full explanation of the BioShock concepts that could&#8217;ve been, check out their [...]</p>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-4061</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 25 Feb 2010 18:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-4061</guid>
		<description>The dog give me creeps!!</description>
		<content:encoded><![CDATA[<p>The dog give me creeps!!</p>
]]></content:encoded>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-4031</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 24 Feb 2010 00:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-4031</guid>
		<description>The dog you can pity, but the frog? Really?</description>
		<content:encoded><![CDATA[<p>The dog you can pity, but the frog? Really?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-4026</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 24 Feb 2010 00:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-4026</guid>
		<description>The dog you can actually pity, but the frog? Really?</description>
		<content:encoded><![CDATA[<p>The dog you can actually pity, but the frog? Really?</p>
]]></content:encoded>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-3631</link>
		<dc:creator></dc:creator>
		<pubDate>Sat, 13 Feb 2010 04:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-3631</guid>
		<description>The Frog with a Funnel in its Anus is the best.</description>
		<content:encoded><![CDATA[<p>The Frog with a Funnel in its Anus is the best.</p>
]]></content:encoded>
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	<item>
		<title>By: honkwas</title>
		<link>http://irrationalgames.com/insider/january-from-the-vault/comment-page-2/#comment-3396</link>
		<dc:creator>honkwas</dc:creator>
		<pubDate>Tue, 02 Feb 2010 20:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=2351#comment-3396</guid>
		<description>If you like this, check out this old gamesradar article about the evolution of bioshock&#039;s art

http://www.gamesradar.com/f/the-evolution-of-bioshock/a-20071012162535562068</description>
		<content:encoded><![CDATA[<p>If you like this, check out this old gamesradar article about the evolution of bioshock&#8217;s art</p>
<p><a href="http://www.gamesradar.com/f/the-evolution-of-bioshock/a-20071012162535562068" rel="nofollow">http://www.gamesradar.com/f/the-evolution-of-bioshock/a-20071012162535562068</a></p>
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