Irrational Interviews 6: Randy Pitchford

by IG.Chris on February 3 2011

23 comments

Randy Pitchford surprised the world when he announced at PAX 2010 that the near-mythical Duke Nukem Forever would actually come out in 2011, courtesy of his studio Gearbox Software. The independent company developed the Half-Life expansions Opposing Force and Blue Shift as well as the successful World War II series Brothers in Arms, and it struck gold in 2009 with Borderlands, a visually distinctive FPS-RPG blending Diablo’s addictive lootfest with the action of a shooter.

Over Gearbox’s decade of operation, Pitchford has become known as an enthusiastic and outspoken representative of his studio–and of the industry. He joins Ken Levine and Shawn Elliott on this episode of Irrational Interviews to discuss how things have changed for game developers and what they want out of the next generation of game consoles. And since both Ken and Randy, now studio heads, started their careers in the trenches, they reminisce on how much more infuriating dev tools once were.

“Kismet is amazing compared to some of the things we had back in the day,” said Randy, referring to Unreal Engine 3’s scripting tool. “It’s funny when all the newbies bitch about it–it’s like, dude, you don’t even know. Shut the hell up, you have no idea what we struggled with!”

“I try to describe to people what it was like working in the Dark Engine on System Shock 2,” Ken agreed, “but you know what you sound like though? You sound like a fucking grandpa.”

Share your thoughts about this podcast in the comments below, or head over to the forums for more in-depth discussion.

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  • Produced by James Bonney, Shawn Elliott, & Chris Remo; editing by Tim Franklin (Ant Bear Audio)
  • Music courtesy of The Happy Hollows
Avatar Image Posted this February 3 2011 04:41 pm, under Insider,
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  • February 3, 2011 6:03 pm

    [...] Here's a few choice quotes from the episode, which you can listen to in its entirety here. [...]

    See Original Post at [www.gamenews.name]

  • Rye0077r | February 3, 2011 6:06 pm

    Awesome interview! Keep up the good work.

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  • February 3, 2011 6:09 pm

    [...] Here's a few choice quotes from the episode, which you can listen to in its entirety here. [...]

    See Original Post at [news.mensadad.com]

  • seanbie | February 3, 2011 10:55 pm

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    Great interview. Can’t wait for Duke and Aliens: Colonial Marines!

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  • adesilva | February 3, 2011 11:12 pm

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    Great Interview! Hope to soon hear that both of you will be at Pax East this year!

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  • sh0dan | February 4, 2011 3:02 am

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    Awesome. My two fave developers! Together talking about making gaemz!

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  • February 4, 2011 3:16 am

    [...] You can get the podcast here [...]

    See Original Post at [www.lazygamer.net]

  • February 4, 2011 4:56 am

    [...] need for a game to “hook” the player. It can be heard on the latest instalment of the always-excellent Irrational Interviews podcast. More Share and [...]

    See Original Post at [www.inewsphilippines.com]

  • johnnymaverik | February 4, 2011 5:14 am

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    If you can get Gabe Newell or anybody else from Valve I will be your sex slave for life.

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  • buckybit | February 4, 2011 7:12 am

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    Stellar episode! Randy sure does know magic tricks! HL Opposing Force made Gearbox stick in my memory banks.

    And I am STILL playing Borderlands – the Buffalo that keeps on giving? So many (tiny) decisions (technical, game-mechanics, design-wise); bets made and executed right, in this game.

    On an executive level you have to make the right calls on the fly, never knowing what kind of shit is flying at you every single new day, you come to the office? Making bets that hopefully pay off in 2-3 years from now? Huge responsibility.

    (Also thanks, Shawn Elliott, for not editing out your opening line. Manly decision, bro – respect, haha)

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  • February 4, 2011 12:08 pm

    [...] declaração foi dada durante a gravação de um podcast com o chefe da Gearbox, Randy Pitchford e de fato é um ponto de vista interessante, embora [...]

    See Original Post at [meiobit.com]

  • February 4, 2011 3:25 pm

    [...] on Irrational’s podcast (via Eurogamer), Levine explained At this point I have no desire as a developer and zero desire as [...]

    See Original Post at [beefjack.com]

  • February 4, 2011 4:38 pm

    [...] need for a game to “hook” the player. It can be heard on the latest instalment of the always-excellent Irrational Interviews podcast. Tagged:artborderlandsgearbox softwarepullquoterandy [...]

    See Original Post at [www.kotaku.com.au]

  • February 4, 2011 6:35 pm

    [...] Irrational Games [...]

    See Original Post at [atomix.vg]

  • ryanfife | February 6, 2011 9:02 pm

    It’s interesting that Randy and Ken talk about the aesthetics of a game and how they market it. In this instance, I think Metro 2033 is a great example of this. It was probably very hard for that game to catch the attention of the average consumer, but the people that it did capture know that the game had a lot more to offer than your average FPS.

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  • mbourgon | February 6, 2011 9:58 pm

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    Interesting bit about cynicism and cashing in and just making more…. but earlier you mentioned Black Ops, which (to me, a guy who doesn’t play War FPSs) seemed like Yet Another War FPS, and sold billions.

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  • jessesolorio | February 8, 2011 2:54 pm

    Added comment for badge. Just sayin’

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  • littleradiobox | February 8, 2011 11:31 pm

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    Yeah Good job

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  • ragingmudcrab | February 10, 2011 2:37 am

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    This was awesome. I love these. So damn interesting.

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  • February 14, 2011 2:00 am

    [...] watching: Fringe, Alien on Blu-ray, Liu Kang Mortal Kombat trailer, Ken Levine Interviews Randy Pitchford (listening?) on IrrationalGames.com, X-Men: First Class [...]

    See Original Post at [games4downloading.com]

  • warbadger | February 21, 2011 10:31 pm

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    Great stuff. Your work is appreciated. You are a good sort of people. :)

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  • May 19, 2011 10:54 am

    [...] see the next generation come out where I’m sitting right now,” he said during a recent Irrational Games podcast with Gearbox boss Randy [...]

    See Original Post at [www.vg247.com]

  • June 5, 2011 10:01 pm

    [...] Irrational Interviews – Randy Pitchford [...]

    See Original Post at [diaryofgaming.wordpress.com]

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