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	<title>Comments on: Irrational Interviews 11: Amy Hennig</title>
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	<description>Irrational Games</description>
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		<title>By: benp33</title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-42596</link>
		<dc:creator>benp33</dc:creator>
		<pubDate>Fri, 19 Apr 2013 06:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-42596</guid>
		<description>I could listen to these podcasts for days.</description>
		<content:encoded><![CDATA[<p>I could listen to these podcasts for days.</p>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-40596</link>
		<dc:creator></dc:creator>
		<pubDate>Sun, 17 Feb 2013 18:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-40596</guid>
		<description>i always say: &quot;I don&#039;t know where i&#039;m going till i get there&quot;
Sounds like the same in your theater.</description>
		<content:encoded><![CDATA[<p>i always say: &#8220;I don&#8217;t know where i&#8217;m going till i get there&#8221;<br />
Sounds like the same in your theater.</p>
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		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-38696</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 19 Dec 2012 23:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-38696</guid>
		<description>UNCHARTED and BIOSHOCK  my two fav series</description>
		<content:encoded><![CDATA[<p>UNCHARTED and BIOSHOCK  my two fav series</p>
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		<title>By: zakkerr</title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34826</link>
		<dc:creator>zakkerr</dc:creator>
		<pubDate>Thu, 03 May 2012 07:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34826</guid>
		<description>Fantasic podcast! First one to lead me to a comment! The Guillermo cast should have made me comment but alas I was busy.
As someone who is very into writing styles and depth of character, this was fantastic! I loved every second. I hope, small chances, that I can be as great as you all one day, and this is helping me. So thank you and I support both of your works full heartedly!!</description>
		<content:encoded><![CDATA[<p>Fantasic podcast! First one to lead me to a comment! The Guillermo cast should have made me comment but alas I was busy.<br />
As someone who is very into writing styles and depth of character, this was fantastic! I loved every second. I hope, small chances, that I can be as great as you all one day, and this is helping me. So thank you and I support both of your works full heartedly!!</p>
]]></content:encoded>
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	<item>
		<title>By: blahz7</title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34821</link>
		<dc:creator>blahz7</dc:creator>
		<pubDate>Wed, 02 May 2012 02:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34821</guid>
		<description>Cool! Thanks for the post</description>
		<content:encoded><![CDATA[<p>Cool! Thanks for the post</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34791</link>
		<dc:creator></dc:creator>
		<pubDate>Sun, 29 Apr 2012 04:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34791</guid>
		<description>That was a very awesome podcast! My two favorite game writers talking to each other!

I&#039;m glad that things like this happen in the industry.</description>
		<content:encoded><![CDATA[<p>That was a very awesome podcast! My two favorite game writers talking to each other!</p>
<p>I&#8217;m glad that things like this happen in the industry.</p>
]]></content:encoded>
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		<title>By: felixk</title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34786</link>
		<dc:creator>felixk</dc:creator>
		<pubDate>Sat, 28 Apr 2012 18:20:48 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34786</guid>
		<description>You are both terrific. But. Yeah, Michelalngelo was a kind of artsy-fartsy guy. Duh. Seriously, the way art is constantly treated on the internet is just mindboggling.</description>
		<content:encoded><![CDATA[<p>You are both terrific. But. Yeah, Michelalngelo was a kind of artsy-fartsy guy. Duh. Seriously, the way art is constantly treated on the internet is just mindboggling.</p>
]]></content:encoded>
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		<title>By: djdewitt</title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34781</link>
		<dc:creator>djdewitt</dc:creator>
		<pubDate>Sat, 28 Apr 2012 17:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34781</guid>
		<description>Fascinating conversation, and I&#039;m glad both of you took the time to express your thoughts on lore. Now that a lot of games are really embracing the open-world sensibility that this medium is suited for I think there&#039;s a sort of mentality that the only way to populate an open-world experience and make it feel believable is to overwhelm it with centuries upon centuries of lore, ignoring the fact that (and Ken got to this later in the podcast) believability doesn&#039;t stem from the potential of what you can learn, but the integrity of the experience you have while you&#039;re there. Whether it&#039;s epic fantasies like Kingdoms of Amalur or Witcher, sci-fi tales like The Old Republic or Mass Effect, or even new IPs like Dishonored, there&#039;s this push to craft every conceivable inch of the world. It&#039;s a dangerous mentality to have as games become more open-world, so it&#039;ll be interesting to see how a game like Dishonored and Bioshock Infinite compares in terms of nailing down honest, believable relationships with characters as opposed to massive, throw-away backdrop fictions.

Anyway, great conversation with many words of wisdom to take away. Thanks everyone involved in making this thing happen!</description>
		<content:encoded><![CDATA[<p>Fascinating conversation, and I&#8217;m glad both of you took the time to express your thoughts on lore. Now that a lot of games are really embracing the open-world sensibility that this medium is suited for I think there&#8217;s a sort of mentality that the only way to populate an open-world experience and make it feel believable is to overwhelm it with centuries upon centuries of lore, ignoring the fact that (and Ken got to this later in the podcast) believability doesn&#8217;t stem from the potential of what you can learn, but the integrity of the experience you have while you&#8217;re there. Whether it&#8217;s epic fantasies like Kingdoms of Amalur or Witcher, sci-fi tales like The Old Republic or Mass Effect, or even new IPs like Dishonored, there&#8217;s this push to craft every conceivable inch of the world. It&#8217;s a dangerous mentality to have as games become more open-world, so it&#8217;ll be interesting to see how a game like Dishonored and Bioshock Infinite compares in terms of nailing down honest, believable relationships with characters as opposed to massive, throw-away backdrop fictions.</p>
<p>Anyway, great conversation with many words of wisdom to take away. Thanks everyone involved in making this thing happen!</p>
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	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34776</link>
		<dc:creator></dc:creator>
		<pubDate>Sat, 28 Apr 2012 13:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34776</guid>
		<description>This is always so great to listen to.</description>
		<content:encoded><![CDATA[<p>This is always so great to listen to.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34761</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 27 Apr 2012 04:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34761</guid>
		<description>Beautiful podcast! I could honestly listen to Ken and Amy talk all day. Probably two of the greatest minds in the industry today... I really loved this!</description>
		<content:encoded><![CDATA[<p>Beautiful podcast! I could honestly listen to Ken and Amy talk all day. Probably two of the greatest minds in the industry today&#8230; I really loved this!</p>
]]></content:encoded>
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	<item>
		<title>By: mojomonkey12</title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34756</link>
		<dc:creator>mojomonkey12</dc:creator>
		<pubDate>Fri, 27 Apr 2012 01:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34756</guid>
		<description>Oh wow, this is amazing! You are my two favorite industry people hands down!  Uncharted is amazing and Bioshock is equally unbelievable. I do a tiny podcast and we are always talking about how our dream guests would be Ken Levine, Amy Hennig, and Miyamoto! Well, my cohost says Gabe Newell too!

If, you know, you ever get bored and want to listen to a crazed fan make a fool of himself as he tries to ask questions, feel free to come on our podcast!</description>
		<content:encoded><![CDATA[<p>Oh wow, this is amazing! You are my two favorite industry people hands down!  Uncharted is amazing and Bioshock is equally unbelievable. I do a tiny podcast and we are always talking about how our dream guests would be Ken Levine, Amy Hennig, and Miyamoto! Well, my cohost says Gabe Newell too!</p>
<p>If, you know, you ever get bored and want to listen to a crazed fan make a fool of himself as he tries to ask questions, feel free to come on our podcast!</p>
]]></content:encoded>
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	<item>
		<title>By: lasselund</title>
		<link>http://irrationalgames.com/insider/irrational-interviews-11-amy-hennig/comment-page-1/#comment-34751</link>
		<dc:creator>lasselund</dc:creator>
		<pubDate>Thu, 26 Apr 2012 22:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=25966#comment-34751</guid>
		<description>Great podcast! So fun to listen to two creative forces who are so similar to each other, but bring a unique game creation approach to the industry.</description>
		<content:encoded><![CDATA[<p>Great podcast! So fun to listen to two creative forces who are so similar to each other, but bring a unique game creation approach to the industry.</p>
]]></content:encoded>
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