<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Irrational Behavior Episode 2: The Way Things Were</title>
	<atom:link href="http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/</link>
	<description>Irrational Games</description>
	<lastBuildDate>Thu, 24 May 2012 01:15:36 -0400</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-5276</link>
		<dc:creator></dc:creator>
		<pubDate>Sun, 04 Apr 2010 01:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-5276</guid>
		<description>That poor wife...

These podcasts are gold, I&#039;m impressed by the storytelling aptitude of everyone. Good listening. Also, audio wise its very creatively done. Keep em coming!</description>
		<content:encoded><![CDATA[<p>That poor wife&#8230;</p>
<p>These podcasts are gold, I&#8217;m impressed by the storytelling aptitude of everyone. Good listening. Also, audio wise its very creatively done. Keep em coming!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-4186</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 03 Mar 2010 16:40:23 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-4186</guid>
		<description>I&#039;m Shahn Rahbahtson</description>
		<content:encoded><![CDATA[<p>I&#8217;m Shahn Rahbahtson</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: saaaamo247</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-4036</link>
		<dc:creator>saaaamo247</dc:creator>
		<pubDate>Wed, 24 Feb 2010 03:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-4036</guid>
		<description>ken levine is god!</description>
		<content:encoded><![CDATA[<p>ken levine is god!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3561</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 11 Feb 2010 21:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3561</guid>
		<description>Outstanding podcast!  Keep up the good work, etc.

The story about the guy whose wife waited in the car troubles me.  I hope that guy eventually found a job!  (And a better place to store his wife.)</description>
		<content:encoded><![CDATA[<p>Outstanding podcast!  Keep up the good work, etc.</p>
<p>The story about the guy whose wife waited in the car troubles me.  I hope that guy eventually found a job!  (And a better place to store his wife.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mbourgon</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3546</link>
		<dc:creator>mbourgon</dc:creator>
		<pubDate>Thu, 11 Feb 2010 05:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3546</guid>
		<description>Just wanted to add my appreciation for doing this.  I&#039;ve been playing games since &#039;80 or so, and some of my favorites were System Shock, the Thief games, and definitely Freedom Force (&quot;For Freedom!&quot;).  It&#039;s great to hear you guys tell stories, and I&#039;m looking forward to the next podcast, and whatever game you guys do next (...and _so_ very glad to hear Thief 4 mentioned...)</description>
		<content:encoded><![CDATA[<p>Just wanted to add my appreciation for doing this.  I&#8217;ve been playing games since &#8216;80 or so, and some of my favorites were System Shock, the Thief games, and definitely Freedom Force (&#8220;For Freedom!&#8221;).  It&#8217;s great to hear you guys tell stories, and I&#8217;m looking forward to the next podcast, and whatever game you guys do next (&#8230;and _so_ very glad to hear Thief 4 mentioned&#8230;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3491</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 04 Feb 2010 23:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3491</guid>
		<description>I love the stories -- keep &#039;em coming!</description>
		<content:encoded><![CDATA[<p>I love the stories &#8212; keep &#8216;em coming!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: grommell</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3471</link>
		<dc:creator>grommell</dc:creator>
		<pubDate>Thu, 04 Feb 2010 10:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3471</guid>
		<description>Great podcast, the only way it could get better is if it we&#039;re weekly instead of monthly, but I guess it&#039;s more special this way. Thanks again S.Elliot + Irrational.</description>
		<content:encoded><![CDATA[<p>Great podcast, the only way it could get better is if it we&#8217;re weekly instead of monthly, but I guess it&#8217;s more special this way. Thanks again S.Elliot + Irrational.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Irrational talks Thief &#171; indie.retro.cool.games</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3456</link>
		<dc:creator>Irrational talks Thief &#171; indie.retro.cool.games</dc:creator>
		<pubDate>Wed, 03 Feb 2010 20:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3456</guid>
		<description>[...] Irrational, irrational games, ken levine, looking glass, rob waters, Thief       In this February podcast of Irrational Games, Ken Levine, Dorian Hart, Rob Waters and some of the designers and artists from [...]</description>
		<content:encoded><![CDATA[<p>[...] Irrational, irrational games, ken levine, looking glass, rob waters, Thief       In this February podcast of Irrational Games, Ken Levine, Dorian Hart, Rob Waters and some of the designers and artists from [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3451</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 03 Feb 2010 19:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3451</guid>
		<description>Loved the part about pulling one over on the investors. &quot;They&#039;re on vacation,&quot; indeed.

Thief was one of those mixed-reaction types for me. The very first mission pretty much got everything right: stay sneaky, avoid fights, look for secret passages, cover your tracks. But all of it got broken in the second mission -- places where you couldn&#039;t hide, goals that required fighting, few secret areas. I never played past that point.</description>
		<content:encoded><![CDATA[<p>Loved the part about pulling one over on the investors. &#8220;They&#8217;re on vacation,&#8221; indeed.</p>
<p>Thief was one of those mixed-reaction types for me. The very first mission pretty much got everything right: stay sneaky, avoid fights, look for secret passages, cover your tracks. But all of it got broken in the second mission &#8212; places where you couldn&#8217;t hide, goals that required fighting, few secret areas. I never played past that point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Irrational talks Thief &#124; Dominus</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3446</link>
		<dc:creator>Irrational talks Thief &#124; Dominus</dc:creator>
		<pubDate>Wed, 03 Feb 2010 19:40:30 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3446</guid>
		<description>[...] this February podcast of Irrational Games, Ken Levine, Dorian Hart, Rob Waters and some of the designers and artists from [...]</description>
		<content:encoded><![CDATA[<p>[...] this February podcast of Irrational Games, Ken Levine, Dorian Hart, Rob Waters and some of the designers and artists from [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: starbrowars</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3431</link>
		<dc:creator>starbrowars</dc:creator>
		<pubDate>Wed, 03 Feb 2010 15:25:24 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3431</guid>
		<description>Great episode! I want more!</description>
		<content:encoded><![CDATA[<p>Great episode! I want more!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Digital Games &#38; Society &#187; Are games getting too &#8220;Hollywood&#8221;?</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3416</link>
		<dc:creator>Digital Games &#38; Society &#187; Are games getting too &#8220;Hollywood&#8221;?</dc:creator>
		<pubDate>Wed, 03 Feb 2010 00:48:56 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3416</guid>
		<description>[...] for games like Bioshock and System Shock 2. They have a weekly podcast called Irrational Behavior (http://irrationalgames.com/insider/irrational-behavior-episode-2/) and in the latest episode they had many developers recalling their development memories. I was [...]</description>
		<content:encoded><![CDATA[<p>[...] for games like Bioshock and System Shock 2. They have a weekly podcast called Irrational Behavior (<a href="http://irrationalgames.com/insider/irrational-behavior-episode-2/" rel="nofollow">http://irrationalgames.com/insider/irrational-behavior-episode-2/</a>) and in the latest episode they had many developers recalling their development memories. I was [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IG.ShawnElliott</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3406</link>
		<dc:creator>IG.ShawnElliott</dc:creator>
		<pubDate>Tue, 02 Feb 2010 22:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3406</guid>
		<description>Thanks honkwas.</description>
		<content:encoded><![CDATA[<p>Thanks honkwas.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: honkwas</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3386</link>
		<dc:creator>honkwas</dc:creator>
		<pubDate>Tue, 02 Feb 2010 20:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3386</guid>
		<description>I dugg it for hopefully more listeners</description>
		<content:encoded><![CDATA[<p>I dugg it for hopefully more listeners</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: #404</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3381</link>
		<dc:creator>#404</dc:creator>
		<pubDate>Tue, 02 Feb 2010 17:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3381</guid>
		<description>another great episode!</description>
		<content:encoded><![CDATA[<p>another great episode!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3376</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 02 Feb 2010 15:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3376</guid>
		<description>Swweeeet.</description>
		<content:encoded><![CDATA[<p>Swweeeet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IG.ShawnElliott</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3371</link>
		<dc:creator>IG.ShawnElliott</dc:creator>
		<pubDate>Tue, 02 Feb 2010 15:29:03 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3371</guid>
		<description>We&#039;ll have more Southie Stories later in the month, crowe.</description>
		<content:encoded><![CDATA[<p>We&#8217;ll have more Southie Stories later in the month, crowe.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3361</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 02 Feb 2010 11:01:22 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3361</guid>
		<description>Oh man the intro to Southie stories made me totally spew my coffee all over my monitor screen! :D</description>
		<content:encoded><![CDATA[<p>Oh man the intro to Southie stories made me totally spew my coffee all over my monitor screen! <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sunjammer</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3356</link>
		<dc:creator>sunjammer</dc:creator>
		<pubDate>Tue, 02 Feb 2010 08:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3356</guid>
		<description>Man this is a good &#039;cast. The Thief design stuff in particular. Jesus that game was like coming home to me. I&#039;d get into these stupid fights with friends about how &quot;shit&quot; it was, and i literally got the disc thrown after me at one point. But i&#039;d sit in the dark replaying Bafford&#039;s Manor over and over and over again and it just never got old. And i&#039;ve never played a stealth game that did it anywhere near as good as the Thief series.

It really is the softness of failure and ambiguity of awareness that makes it. The sense that you can actually just try and bolt across the room and maybe get away with it, and worst case, you&#039;ll still be out of the room to possibly greener pastures and more shadows.</description>
		<content:encoded><![CDATA[<p>Man this is a good &#8216;cast. The Thief design stuff in particular. Jesus that game was like coming home to me. I&#8217;d get into these stupid fights with friends about how &#8220;shit&#8221; it was, and i literally got the disc thrown after me at one point. But i&#8217;d sit in the dark replaying Bafford&#8217;s Manor over and over and over again and it just never got old. And i&#8217;ve never played a stealth game that did it anywhere near as good as the Thief series.</p>
<p>It really is the softness of failure and ambiguity of awareness that makes it. The sense that you can actually just try and bolt across the room and maybe get away with it, and worst case, you&#8217;ll still be out of the room to possibly greener pastures and more shadows.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sunjammer</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3351</link>
		<dc:creator>sunjammer</dc:creator>
		<pubDate>Tue, 02 Feb 2010 08:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3351</guid>
		<description>Ahhhhh all things were better in the past ;)</description>
		<content:encoded><![CDATA[<p>Ahhhhh all things were better in the past <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3346</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 02 Feb 2010 06:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3346</guid>
		<description>Another great episode! Keep them coming!</description>
		<content:encoded><![CDATA[<p>Another great episode! Keep them coming!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: uberVU - social comments</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3331</link>
		<dc:creator>uberVU - social comments</dc:creator>
		<pubDate>Tue, 02 Feb 2010 04:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3331</guid>
		<description>&lt;strong&gt;Social comments and analytics for this post...&lt;/strong&gt;

This post was mentioned on Twitter by irrationalgames: Irrational Behavior Episode 2 is now live! This month we take a look at the way things were. http://bit.ly/9yWR0P...</description>
		<content:encoded><![CDATA[<p><strong>Social comments and analytics for this post&#8230;</strong></p>
<p>This post was mentioned on Twitter by irrationalgames: Irrational Behavior Episode 2 is now live! This month we take a look at the way things were. <a href="http://bit.ly/9yWR0P.." rel="nofollow">http://bit.ly/9yWR0P..</a>.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3301</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 02 Feb 2010 00:34:44 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3301</guid>
		<description>way to cast the pods, cant wait for more</description>
		<content:encoded><![CDATA[<p>way to cast the pods, cant wait for more</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bandango</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3296</link>
		<dc:creator>bandango</dc:creator>
		<pubDate>Mon, 01 Feb 2010 23:44:13 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3296</guid>
		<description>lol shadowy past</description>
		<content:encoded><![CDATA[<p>lol shadowy past</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3291</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 01 Feb 2010 23:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3291</guid>
		<description>Another great show with great insights.</description>
		<content:encoded><![CDATA[<p>Another great show with great insights.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3276</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 01 Feb 2010 22:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3276</guid>
		<description>Incredibly excited to learn that Drusilla did the little sister voice!</description>
		<content:encoded><![CDATA[<p>Incredibly excited to learn that Drusilla did the little sister voice!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Irrational Behavior Episode 2: The Way Things Were &#124; CastMedium</title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3271</link>
		<dc:creator>Irrational Behavior Episode 2: The Way Things Were &#124; CastMedium</dc:creator>
		<pubDate>Mon, 01 Feb 2010 22:01:39 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3271</guid>
		<description>[...] &#124; web &#124; mp3 &#124; rss [...]</description>
		<content:encoded><![CDATA[<p>[...] | web | mp3 | rss [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3266</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 01 Feb 2010 20:25:02 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3266</guid>
		<description>Thief: half of the time in this game was - for me - really about waiting in corners and my brain cracking, while listening to the sounds like a fox. The sound design in this game ... man - years ahead of the rest of the industry at that time. It really played a role. It mattered! 

The same occurred to me in System Shock 2 - the game environment creeped into my mind. I spent so much time enjoying the uncomfortable solitude and thrill enhanced, by the sound effects.

I listen(ed) a lot to old radio dramas ( thanks to Jeff Bezos archive.org !) and many of the Looking Glass/Irrational Games stuff has elements that remind me a lot of these (live) radio productions - sound matters.


btw, 

I remember a programmer in the early 80&#039;s who stank worse than a hobo. And I did some voluntary social work with homeless people, I know what I&#039;m saying. 

This Duder wasn&#039;t even much of a great coder, but man, his &#039;personality&#039; was sorta borderline. Nobody wanted to go near him. Every morning we hoped it would be the day, he took a rare shower.

Funny how cliche and reality seem to blend into each other.</description>
		<content:encoded><![CDATA[<p>Thief: half of the time in this game was &#8211; for me &#8211; really about waiting in corners and my brain cracking, while listening to the sounds like a fox. The sound design in this game &#8230; man &#8211; years ahead of the rest of the industry at that time. It really played a role. It mattered! </p>
<p>The same occurred to me in System Shock 2 &#8211; the game environment creeped into my mind. I spent so much time enjoying the uncomfortable solitude and thrill enhanced, by the sound effects.</p>
<p>I listen(ed) a lot to old radio dramas ( thanks to Jeff Bezos archive.org !) and many of the Looking Glass/Irrational Games stuff has elements that remind me a lot of these (live) radio productions &#8211; sound matters.</p>
<p>btw, </p>
<p>I remember a programmer in the early 80&#8217;s who stank worse than a hobo. And I did some voluntary social work with homeless people, I know what I&#8217;m saying. </p>
<p>This Duder wasn&#8217;t even much of a great coder, but man, his &#8216;personality&#8217; was sorta borderline. Nobody wanted to go near him. Every morning we hoped it would be the day, he took a rare shower.</p>
<p>Funny how cliche and reality seem to blend into each other.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/irrational-behavior/irrational-behavior-episode-2/comment-page-1/#comment-3261</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 01 Feb 2010 19:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=3041#comment-3261</guid>
		<description>I&#039;d actually forgotten to expect this! Pleasant surprise, downloading now.</description>
		<content:encoded><![CDATA[<p>I&#8217;d actually forgotten to expect this! Pleasant surprise, downloading now.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

