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	<title>Comments on: From the Vault: The Monster Island Pitch</title>
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	<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/</link>
	<description>Irrational Games</description>
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		<item>
		<title>By: undeadredhead</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-34016</link>
		<dc:creator>undeadredhead</dc:creator>
		<pubDate>Thu, 22 Mar 2012 23:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-34016</guid>
		<description>oh man would&#039;ve loved to play this, retro movie monsters are right up my alley! ah well, hello new desktop background :D</description>
		<content:encoded><![CDATA[<p>oh man would&#8217;ve loved to play this, retro movie monsters are right up my alley! ah well, hello new desktop background <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-26121</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 15 Jul 2011 19:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-26121</guid>
		<description>I would totally buy that x)</description>
		<content:encoded><![CDATA[<p>I would totally buy that x)</p>
]]></content:encoded>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-22846</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 01 Jun 2011 18:38:05 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-22846</guid>
		<description>Reminds me a lot of Cloverfield, as well. Sometimes there are ideas that get canned that I wish companies could one day go back to, this game included. If it would have stopped at just the monsster, it would&#039;ve been awesome, but to play as the other side, as well? Sounds like a beefy game, at the very least.</description>
		<content:encoded><![CDATA[<p>Reminds me a lot of Cloverfield, as well. Sometimes there are ideas that get canned that I wish companies could one day go back to, this game included. If it would have stopped at just the monsster, it would&#8217;ve been awesome, but to play as the other side, as well? Sounds like a beefy game, at the very least.</p>
]]></content:encoded>
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	<item>
		<title>By: theend69</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-15441</link>
		<dc:creator>theend69</dc:creator>
		<pubDate>Mon, 17 Jan 2011 19:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-15441</guid>
		<description>Even though some of your projects never took off they all had such interesting concepts. thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Even though some of your projects never took off they all had such interesting concepts. thanks for sharing.</p>
]]></content:encoded>
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		<title>By: Showcase: Irrational artists in their free time &#124; Irrational Games</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-14981</link>
		<dc:creator>Showcase: Irrational artists in their free time &#124; Irrational Games</dc:creator>
		<pubDate>Tue, 14 Dec 2010 22:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-14981</guid>
		<description>[...] You may recall some of Jorge&#8217;s other work previously featured on our site as part of the reconstructed Monster Island pitch document. Check out his personal art blog for [...]</description>
		<content:encoded><![CDATA[<p>[...] You may recall some of Jorge&#8217;s other work previously featured on our site as part of the reconstructed Monster Island pitch document. Check out his personal art blog for [...]</p>
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		<title>By: georgeb</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-14776</link>
		<dc:creator>georgeb</dc:creator>
		<pubDate>Wed, 01 Dec 2010 19:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-14776</guid>
		<description>It would be nice if the Monster Island Czars had been part of the defense force.

Thanks for the high-res desktops :)</description>
		<content:encoded><![CDATA[<p>It would be nice if the Monster Island Czars had been part of the defense force.</p>
<p>Thanks for the high-res desktops <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: VG247 &#187; Blog Archive &#187; Irrational digs up Monster Island game pitch, we cry a little</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-14726</link>
		<dc:creator>VG247 &#187; Blog Archive &#187; Irrational digs up Monster Island game pitch, we cry a little</dc:creator>
		<pubDate>Sun, 28 Nov 2010 16:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-14726</guid>
		<description>[...] see for yourself what might have been, head on through here and check out some of the really neat 50s-style [...]</description>
		<content:encoded><![CDATA[<p>[...] see for yourself what might have been, head on through here and check out some of the really neat 50s-style [...]</p>
]]></content:encoded>
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	<item>
		<title>By: bluestar334</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-14686</link>
		<dc:creator>bluestar334</dc:creator>
		<pubDate>Sat, 27 Nov 2010 21:27:56 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-14686</guid>
		<description>really awesome</description>
		<content:encoded><![CDATA[<p>really awesome</p>
]]></content:encoded>
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	<item>
		<title>By: Irrational introduces &#8216;Monster Island&#8217; &#8230; which we&#8217;ll never play &#171; Leviathyn</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-14456</link>
		<dc:creator>Irrational introduces &#8216;Monster Island&#8217; &#8230; which we&#8217;ll never play &#171; Leviathyn</dc:creator>
		<pubDate>Thu, 11 Nov 2010 20:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-14456</guid>
		<description>[...] defense network,&#8221; Irrational&#8217;s Chris Remo recounted in the studio&#8217;s latest &#8220;From the Vault&#8221; feature. The game would have let players control either a monster or the defending [...]</description>
		<content:encoded><![CDATA[<p>[...] defense network,&#8221; Irrational&#8217;s Chris Remo recounted in the studio&#8217;s latest &#8220;From the Vault&#8221; feature. The game would have let players control either a monster or the defending [...]</p>
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	<item>
		<title>By: nakiro1</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-14426</link>
		<dc:creator>nakiro1</dc:creator>
		<pubDate>Thu, 11 Nov 2010 02:13:35 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-14426</guid>
		<description>Monster Island?  Not bad!  I may have tried it, but I guess we&#039;ll never now.  ah-ha! Reverse Psychology for $1,000, Alex!</description>
		<content:encoded><![CDATA[<p>Monster Island?  Not bad!  I may have tried it, but I guess we&#8217;ll never now.  ah-ha! Reverse Psychology for $1,000, Alex!</p>
]]></content:encoded>
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		<title>By: sunjammer</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-14001</link>
		<dc:creator>sunjammer</dc:creator>
		<pubDate>Fri, 29 Oct 2010 10:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-14001</guid>
		<description>Monster Island is a really great title. Not &quot;Escape from Bug Island&quot; great, but great!</description>
		<content:encoded><![CDATA[<p>Monster Island is a really great title. Not &#8220;Escape from Bug Island&#8221; great, but great!</p>
]]></content:encoded>
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	<item>
		<title>By: joshuadesimone</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13946</link>
		<dc:creator>joshuadesimone</dc:creator>
		<pubDate>Thu, 28 Oct 2010 17:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13946</guid>
		<description>Hey, ya never know. We still might see parts of it. Developers often bring unrealized ideas into their new ones and make something more full.

This idea makes me thing of something like Rampage or King of Monsters meets something like Blast Corps from the N64. Lots of big monsters destroying lots of puny buildings, heh. I miss that type of mindless action idea though. Even games like Zombies Ate My Neightbors. Little bit of strategy with a lot of mindless fun.</description>
		<content:encoded><![CDATA[<p>Hey, ya never know. We still might see parts of it. Developers often bring unrealized ideas into their new ones and make something more full.</p>
<p>This idea makes me thing of something like Rampage or King of Monsters meets something like Blast Corps from the N64. Lots of big monsters destroying lots of puny buildings, heh. I miss that type of mindless action idea though. Even games like Zombies Ate My Neightbors. Little bit of strategy with a lot of mindless fun.</p>
]]></content:encoded>
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		<title>By: Monster Island war eine Überlegung &#124; News &#124; Videospielkultur.de</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13941</link>
		<dc:creator>Monster Island war eine Überlegung &#124; News &#124; Videospielkultur.de</dc:creator>
		<pubDate>Thu, 28 Oct 2010 14:43:46 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13941</guid>
		<description>[...] die Jungs von Irrational Games (System Shock 2, SWAT 4, Bioshock) gewähren immer wieder Einblicke in ihre eingestampften Projekte. Erst vor einiger Zeit erwähnten sie ein [...]</description>
		<content:encoded><![CDATA[<p>[...] die Jungs von Irrational Games (System Shock 2, SWAT 4, Bioshock) gewähren immer wieder Einblicke in ihre eingestampften Projekte. Erst vor einiger Zeit erwähnten sie ein [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13936</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 28 Oct 2010 14:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13936</guid>
		<description>I feel like this game was ahead of its time. In 2001 fully destructible environments didnt really exist and I think that would have been a core part of this game. The bread and butter of this game would also be multiplayer if you could have teams be the monsters and others be the military instead of the intended power stone 2 style fights. Its too bad Irrational is so invested in infinite because if they could afford to put a team on some of their thrown away ideas they could become big hits on PSN and XBLA</description>
		<content:encoded><![CDATA[<p>I feel like this game was ahead of its time. In 2001 fully destructible environments didnt really exist and I think that would have been a core part of this game. The bread and butter of this game would also be multiplayer if you could have teams be the monsters and others be the military instead of the intended power stone 2 style fights. Its too bad Irrational is so invested in infinite because if they could afford to put a team on some of their thrown away ideas they could become big hits on PSN and XBLA</p>
]]></content:encoded>
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	<item>
		<title>By: mysterd</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13926</link>
		<dc:creator>mysterd</dc:creator>
		<pubDate>Thu, 28 Oct 2010 13:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13926</guid>
		<description>So...would this have been a strategy game? RPG game? A mixture of both?</description>
		<content:encoded><![CDATA[<p>So&#8230;would this have been a strategy game? RPG game? A mixture of both?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13911</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 28 Oct 2010 11:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13911</guid>
		<description>Ooh that art style is sick! I&#039;d totally get a wall-poster for that.</description>
		<content:encoded><![CDATA[<p>Ooh that art style is sick! I&#8217;d totally get a wall-poster for that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13906</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 28 Oct 2010 10:34:35 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13906</guid>
		<description>It’s always interesting to see how the ideas from the early 2000’s play out in the art style and Photoshop painting of artists today.. Fascinating to see what could have been...</description>
		<content:encoded><![CDATA[<p>It’s always interesting to see how the ideas from the early 2000’s play out in the art style and Photoshop painting of artists today.. Fascinating to see what could have been&#8230;</p>
]]></content:encoded>
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		<title>By: The Daily Stash &#171; GamePron</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13896</link>
		<dc:creator>The Daily Stash &#171; GamePron</dc:creator>
		<pubDate>Thu, 28 Oct 2010 09:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13896</guid>
		<description>[...] Assorted bits and pieces  Irrational dig up the pitch for Monster Island, we still want to play. Teacher says DS &#8216;encourages and enhances learning&#8217;, which is [...]</description>
		<content:encoded><![CDATA[<p>[...] Assorted bits and pieces  Irrational dig up the pitch for Monster Island, we still want to play. Teacher says DS &#8216;encourages and enhances learning&#8217;, which is [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Irrational&#8217;s Monster Island is an awesome game you&#8217;ll never play &#124; Wouldyoukindly.com</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13891</link>
		<dc:creator>Irrational&#8217;s Monster Island is an awesome game you&#8217;ll never play &#124; Wouldyoukindly.com</dc:creator>
		<pubDate>Thu, 28 Oct 2010 09:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13891</guid>
		<description>[...] Irrational Games have been refreshingly open about their canceled games and original concepts as of late, detailing their initial pitch for BioShock, as well as Left 4 Dead-esque Division 9. Now it&#8217;s time to take a trip to Monster Island. [...]</description>
		<content:encoded><![CDATA[<p>[...] Irrational Games have been refreshingly open about their canceled games and original concepts as of late, detailing their initial pitch for BioShock, as well as Left 4 Dead-esque Division 9. Now it&#8217;s time to take a trip to Monster Island. [...]</p>
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	<item>
		<title>By: Irrational Games descartó un juego a lo kaiju eiga</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13886</link>
		<dc:creator>Irrational Games descartó un juego a lo kaiju eiga</dc:creator>
		<pubDate>Thu, 28 Oct 2010 08:49:29 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13886</guid>
		<description>[...] el blog de la desarrolladora Irrational Games (en cuyo diseño y contenidos deberían fijarse otros [...]</description>
		<content:encoded><![CDATA[<p>[...] el blog de la desarrolladora Irrational Games (en cuyo diseño y contenidos deberían fijarse otros [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Creature : : Games that never were: Monster Island - Brick Let&#39;s Go!</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13881</link>
		<dc:creator>Creature : : Games that never were: Monster Island - Brick Let&#39;s Go!</dc:creator>
		<pubDate>Thu, 28 Oct 2010 07:43:04 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13881</guid>
		<description>[...] a 10-year-old video game pitch by Irrational Games &#8211; - &#8220;Rampage meets Black and White Creatures in a Fully Destructible [...]</description>
		<content:encoded><![CDATA[<p>[...] a 10-year-old video game pitch by Irrational Games &#8211; &#8211; &#8220;Rampage meets Black and White Creatures in a Fully Destructible [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13866</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 28 Oct 2010 05:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13866</guid>
		<description>Nintendo has always been its own breed, haha.</description>
		<content:encoded><![CDATA[<p>Nintendo has always been its own breed, haha.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13861</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 28 Oct 2010 05:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13861</guid>
		<description>The drawings remind me of the old &quot;last-generation&quot; console game, Attack of the Monsters, or something along those lines, haha.

Cool stuff!</description>
		<content:encoded><![CDATA[<p>The drawings remind me of the old &#8220;last-generation&#8221; console game, Attack of the Monsters, or something along those lines, haha.</p>
<p>Cool stuff!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13796</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 28 Oct 2010 00:50:09 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13796</guid>
		<description>Sounds like a cool game, but I will love bioshock more.
We need more people eating.</description>
		<content:encoded><![CDATA[<p>Sounds like a cool game, but I will love bioshock more.<br />
We need more people eating.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: World Spinner</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13786</link>
		<dc:creator>World Spinner</dc:creator>
		<pubDate>Thu, 28 Oct 2010 00:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13786</guid>
		<description>&lt;strong&gt;From the Vault: The Monster Island Pitch &#124; Irrational Games...&lt;/strong&gt;

Here at World Spinner we are debating the same thing......</description>
		<content:encoded><![CDATA[<p><strong>From the Vault: The Monster Island Pitch | Irrational Games&#8230;</strong></p>
<p>Here at World Spinner we are debating the same thing&#8230;&#8230;</p>
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	<item>
		<title>By: trentpetronaitis</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13761</link>
		<dc:creator>trentpetronaitis</dc:creator>
		<pubDate>Wed, 27 Oct 2010 21:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13761</guid>
		<description>Make it as a Steam game with graphics like that artstyle and I&#039;ll buy it.</description>
		<content:encoded><![CDATA[<p>Make it as a Steam game with graphics like that artstyle and I&#8217;ll buy it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13741</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 27 Oct 2010 21:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13741</guid>
		<description>I love this ending part of the pitch : Regarding which console &quot;XBox is probably the easiest, PS2 is a pain in the butt, and who knows about GameCube?&quot;</description>
		<content:encoded><![CDATA[<p>I love this ending part of the pitch : Regarding which console &#8220;XBox is probably the easiest, PS2 is a pain in the butt, and who knows about GameCube?&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13736</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 27 Oct 2010 19:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13736</guid>
		<description>Love the potential time period of Greece 400BC.  So many aspects of this game sound awesome.  Rampage from the POV of the people + resource control (using an ingenious triangle &#039;civil defense&#039; graph)  is an amazing concept.  An IG XBLA game perhaps?  Please?  ;)</description>
		<content:encoded><![CDATA[<p>Love the potential time period of Greece 400BC.  So many aspects of this game sound awesome.  Rampage from the POV of the people + resource control (using an ingenious triangle &#8216;civil defense&#8217; graph)  is an amazing concept.  An IG XBLA game perhaps?  Please?  <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Ken Levine&#8217;s Abandoned Monster Island Game Sounds Amazing &#124; The Warp Pipe</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13721</link>
		<dc:creator>Ken Levine&#8217;s Abandoned Monster Island Game Sounds Amazing &#124; The Warp Pipe</dc:creator>
		<pubDate>Wed, 27 Oct 2010 19:02:17 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13721</guid>
		<description>[...] Source: Irrational Games [...]</description>
		<content:encoded><![CDATA[<p>[...] Source: Irrational Games [...]</p>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13726</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 27 Oct 2010 19:00:24 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13726</guid>
		<description>OK... seriously frakking want this now!!! I still have warm fuzzy dreams about Mail Order Monsters, Crush Crumble Chomp, and the old Movie Monsters game.</description>
		<content:encoded><![CDATA[<p>OK&#8230; seriously frakking want this now!!! I still have warm fuzzy dreams about Mail Order Monsters, Crush Crumble Chomp, and the old Movie Monsters game.</p>
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		<title>By: lucasrizoli</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13716</link>
		<dc:creator>lucasrizoli</dc:creator>
		<pubDate>Wed, 27 Oct 2010 18:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13716</guid>
		<description>Shoot. There was supposed to be a line break in there.
Well, you get the point, right?</description>
		<content:encoded><![CDATA[<p>Shoot. There was supposed to be a line break in there.<br />
Well, you get the point, right?</p>
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		<title>By: lucasrizoli</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13711</link>
		<dc:creator>lucasrizoli</dc:creator>
		<pubDate>Wed, 27 Oct 2010 18:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13711</guid>
		<description>&lt;a href=&quot;http://www.snpp.com/episodes/2F05.html&quot; rel=&quot;nofollow&quot;&gt;Lisa: He said it was just a name!Man: What he meant is that Monster Island is actually a peninsula.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.snpp.com/episodes/2F05.html" rel="nofollow">Lisa: He said it was just a name!Man: What he meant is that Monster Island is actually a peninsula.</a></p>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13706</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 27 Oct 2010 17:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13706</guid>
		<description>Interesting, you guys have never spoken about this project before. Fascinating to see what could have been.</description>
		<content:encoded><![CDATA[<p>Interesting, you guys have never spoken about this project before. Fascinating to see what could have been.</p>
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		<title>By: seanbie</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13701</link>
		<dc:creator>seanbie</dc:creator>
		<pubDate>Wed, 27 Oct 2010 17:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13701</guid>
		<description>Sounds and looks like a more in-depth version of Incog.&#039;s War of the Monsters for PS2, which I freaking loved. Too bad this never was green lit.</description>
		<content:encoded><![CDATA[<p>Sounds and looks like a more in-depth version of Incog.&#8217;s War of the Monsters for PS2, which I freaking loved. Too bad this never was green lit.</p>
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		<title>By: zachellis</title>
		<link>http://irrationalgames.com/insider/from-the-vault-the-monster-island-pitch/comment-page-1/#comment-13691</link>
		<dc:creator>zachellis</dc:creator>
		<pubDate>Wed, 27 Oct 2010 16:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=9996#comment-13691</guid>
		<description>It&#039;s always interesting to see how the ideas from the early 2000&#039;s play out in the art style and Photoshop painting of artists today.  From the PDF and this post I gather I would have enjoyed Moster Island as an offering.  The idea feels strong enough to stick today, too bad it never made it to retail.</description>
		<content:encoded><![CDATA[<p>It&#8217;s always interesting to see how the ideas from the early 2000&#8217;s play out in the art style and Photoshop painting of artists today.  From the PDF and this post I gather I would have enjoyed Moster Island as an offering.  The idea feels strong enough to stick today, too bad it never made it to retail.</p>
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