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	<title>Comments on: From the Vault: Dungeon Duel</title>
	<atom:link href="http://irrationalgames.com/insider/from-the-vault-dungeon-duel/feed/" rel="self" type="application/rss+xml" />
	<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/</link>
	<description>Irrational Games</description>
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		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-31746</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 26 Dec 2011 01:12:58 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-31746</guid>
		<description>That was the big trend, still is really, all the D&amp;D fantasy stuff.  Glad you developed something unique instead.</description>
		<content:encoded><![CDATA[<p>That was the big trend, still is really, all the D&amp;D fantasy stuff.  Glad you developed something unique instead.</p>
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		<title>By: stefanzamfir</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29236</link>
		<dc:creator>stefanzamfir</dc:creator>
		<pubDate>Fri, 30 Sep 2011 04:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29236</guid>
		<description>Thanks so much nick31 bot. :-)

-S</description>
		<content:encoded><![CDATA[<p>Thanks so much nick31 bot. <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>-S</p>
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		<title>By: nick31</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29226</link>
		<dc:creator>nick31</dc:creator>
		<pubDate>Thu, 29 Sep 2011 10:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29226</guid>
		<description>Great gameplay with an average graphics. I like it. 

&lt;a href=&quot;http://www.essaypedia.com/papers/censorship-in-the-catcher-in-the-rye-9895.html&quot; rel=&quot;nofollow&quot;&gt;Censorship in the Catcher in the Rye t&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Great gameplay with an average graphics. I like it. </p>
<p><a href="http://www.essaypedia.com/papers/censorship-in-the-catcher-in-the-rye-9895.html" rel="nofollow">Censorship in the Catcher in the Rye t</a></p>
]]></content:encoded>
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		<title>By: stefanzamfir</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29136</link>
		<dc:creator>stefanzamfir</dc:creator>
		<pubDate>Wed, 28 Sep 2011 09:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29136</guid>
		<description>Hello I.G.,

First let me congratulate you on the quickness of your reply. :-)

Second, yes, let&#039;s take a look at the entire process: 

I. The Hardware: the console market wasn&#039;t as big and attractive in 2002, as it is now. 

You had the Dreamcast that just failed and the X-Box that just launched on 2001 and was still seen more like an oddity then like a true contender.

In the same way, online wasn&#039;t as big back then, or not big enough to be one strong pillar of the game.

II. The Concept: trying to &quot;un-geek&quot; a geek genre to make it accessible for a wide market is not something that makes the people with money very excited. 

Not enough guarantees that something from a niche market will be able to make the big profit jump.

III. The Context: no other great success in the genre. 

On the PC, Sid Mayers&#039; MTG had 2 expansion-packs, but wasn&#039;t a very big seller by no means, even with a huge licence behind it.

Even a pimped-up/console-only version of SOMETHING suffers if that something is not a great success. 


Even by today&#039;s standards, when consoles are big and online play become huge, I&#039;m not sure it would be done on consoles, for two reasons:
    
    - console game budgets sky-rocketed.
    - same reason we had above: no huge sellers in both card and strategy genres on consoles.

Unfortunately, the only way I would see this being founded today is to sell your soul to the two big F: Freemium and Facebook (but I would be so happy to be wrong here).

Let me know what you think,
-S</description>
		<content:encoded><![CDATA[<p>Hello I.G.,</p>
<p>First let me congratulate you on the quickness of your reply. <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Second, yes, let&#8217;s take a look at the entire process: </p>
<p>I. The Hardware: the console market wasn&#8217;t as big and attractive in 2002, as it is now. </p>
<p>You had the Dreamcast that just failed and the X-Box that just launched on 2001 and was still seen more like an oddity then like a true contender.</p>
<p>In the same way, online wasn&#8217;t as big back then, or not big enough to be one strong pillar of the game.</p>
<p>II. The Concept: trying to &#8220;un-geek&#8221; a geek genre to make it accessible for a wide market is not something that makes the people with money very excited. </p>
<p>Not enough guarantees that something from a niche market will be able to make the big profit jump.</p>
<p>III. The Context: no other great success in the genre. </p>
<p>On the PC, Sid Mayers&#8217; MTG had 2 expansion-packs, but wasn&#8217;t a very big seller by no means, even with a huge licence behind it.</p>
<p>Even a pimped-up/console-only version of SOMETHING suffers if that something is not a great success. </p>
<p>Even by today&#8217;s standards, when consoles are big and online play become huge, I&#8217;m not sure it would be done on consoles, for two reasons:</p>
<p>    &#8211; console game budgets sky-rocketed.<br />
    &#8211; same reason we had above: no huge sellers in both card and strategy genres on consoles.</p>
<p>Unfortunately, the only way I would see this being founded today is to sell your soul to the two big F: Freemium and Facebook (but I would be so happy to be wrong here).</p>
<p>Let me know what you think,<br />
-S</p>
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		<title>By: curtislam</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29131</link>
		<dc:creator>curtislam</dc:creator>
		<pubDate>Wed, 28 Sep 2011 05:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29131</guid>
		<description>Hi IG,

Just curious, who was the game pitched to? Were you aiming for any particular publisher? If you&#039;re allowed to comment on that, that is.

Thanks,
Curtis</description>
		<content:encoded><![CDATA[<p>Hi IG,</p>
<p>Just curious, who was the game pitched to? Were you aiming for any particular publisher? If you&#8217;re allowed to comment on that, that is.</p>
<p>Thanks,<br />
Curtis</p>
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		<title>By: ig.eduardo</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29121</link>
		<dc:creator>ig.eduardo</dc:creator>
		<pubDate>Tue, 27 Sep 2011 14:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29121</guid>
		<description>Welcome, Stefan! Sadly, this game was a bit before my time, and not all of the devs working on that game are still around, so we may never know. On the upside, perhaps it may be worth looking into the entire process of why a game may not pass it&#039;s concept stage? :)</description>
		<content:encoded><![CDATA[<p>Welcome, Stefan! Sadly, this game was a bit before my time, and not all of the devs working on that game are still around, so we may never know. On the upside, perhaps it may be worth looking into the entire process of why a game may not pass it&#8217;s concept stage? <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: stefanzamfir</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29116</link>
		<dc:creator>stefanzamfir</dc:creator>
		<pubDate>Tue, 27 Sep 2011 11:00:43 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29116</guid>
		<description>Dear Irrational,

I&#039;m new here, but in the same time, wherever I am, I never go for easy questions. So:

What got the game canceled?

-S</description>
		<content:encoded><![CDATA[<p>Dear Irrational,</p>
<p>I&#8217;m new here, but in the same time, wherever I am, I never go for easy questions. So:</p>
<p>What got the game canceled?</p>
<p>-S</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29056</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 23 Sep 2011 12:39:26 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29056</guid>
		<description>Nice work.</description>
		<content:encoded><![CDATA[<p>Nice work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29051</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 23 Sep 2011 10:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29051</guid>
		<description>Wow..pretty cool. Reminds me of the board game Hero Quest.</description>
		<content:encoded><![CDATA[<p>Wow..pretty cool. Reminds me of the board game Hero Quest.</p>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29046</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 23 Sep 2011 07:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29046</guid>
		<description>pushed enter too early... but i thoroughly enjoy, not only the &#039;From the Vault&#039; but this project as a whole is mighty cool. i&#039;m not sure if this is entirely valid but it reminds me of the latest Might &amp; Magic: Clash of Heroes mixed with Final Fantasy Tactics (or something in that realm of games)...

but ya... radically tubular - Nuke LaLoosh</description>
		<content:encoded><![CDATA[<p>pushed enter too early&#8230; but i thoroughly enjoy, not only the &#8216;From the Vault&#8217; but this project as a whole is mighty cool. i&#8217;m not sure if this is entirely valid but it reminds me of the latest Might &amp; Magic: Clash of Heroes mixed with Final Fantasy Tactics (or something in that realm of games)&#8230;</p>
<p>but ya&#8230; radically tubular &#8211; Nuke LaLoosh</p>
]]></content:encoded>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29041</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 23 Sep 2011 06:57:26 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29041</guid>
		<description>Radical, in a tubular sort of way</description>
		<content:encoded><![CDATA[<p>Radical, in a tubular sort of way</p>
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		<title>By: rye0077r</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29036</link>
		<dc:creator>rye0077r</dc:creator>
		<pubDate>Thu, 22 Sep 2011 23:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29036</guid>
		<description>This looks pretty cool. What was it that ultimately got this one shelved?</description>
		<content:encoded><![CDATA[<p>This looks pretty cool. What was it that ultimately got this one shelved?</p>
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	<item>
		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29031</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 22 Sep 2011 22:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29031</guid>
		<description>Looks like old school gaming! Real retro, awesome!

Irrational, you really got to go back to some of your cancelled games like Monster Island, they really showed promise!</description>
		<content:encoded><![CDATA[<p>Looks like old school gaming! Real retro, awesome!</p>
<p>Irrational, you really got to go back to some of your cancelled games like Monster Island, they really showed promise!</p>
]]></content:encoded>
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		<title>By: borrego</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29026</link>
		<dc:creator>borrego</dc:creator>
		<pubDate>Thu, 22 Sep 2011 22:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29026</guid>
		<description>When it comes to ideas, you guys have some serious range!</description>
		<content:encoded><![CDATA[<p>When it comes to ideas, you guys have some serious range!</p>
]]></content:encoded>
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		<title>By: japester</title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29021</link>
		<dc:creator>japester</dc:creator>
		<pubDate>Thu, 22 Sep 2011 19:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29021</guid>
		<description>I&#039;m digging the environment mock-up with the water wheel.  It&#039;s like playing with miniatures.  I probably would have given this game serious consideration.  LOL</description>
		<content:encoded><![CDATA[<p>I&#8217;m digging the environment mock-up with the water wheel.  It&#8217;s like playing with miniatures.  I probably would have given this game serious consideration.  LOL</p>
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		<title>By: </title>
		<link>http://irrationalgames.com/insider/from-the-vault-dungeon-duel/comment-page-1/#comment-29016</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 22 Sep 2011 16:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://irrationalgames.com/?p=18081#comment-29016</guid>
		<description>I smell Disciples II.
DO IT :D</description>
		<content:encoded><![CDATA[<p>I smell Disciples II.<br />
DO IT <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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