Keeping secrets is hard.
The last three years for me have been dominated by a single question: “What are you guys doing there?”
Some of you were pretty certain it was an X-COM game, which I can now safely say it is not. It is also not part of the Freedom Force, SWAT, X-Wing vs. Tie Fighter, Kingdom Hearts or Yar’s Revenge franchises. The time for discussing what Irrational Games is NOT doing is over.
Today we announce BioShock Infinite.
That’s right, this is a BioShock game.
It’s a sequel.
But it’s also not a sequel.
Let me explain.
At Irrational Games, we believe that in order to fulfill expectations, you have to defy expectations.
When we completed the original BioShock, we felt we had said all we wanted to say with Rapture, but we weren’t done with the idea that is BioShock. BioShock is so much more than a story of a single place or a single time. We had so much more we wanted to say.
There are two core principles for us that define a BioShock game. First, it has to be set in a world that is both fantastical and yet also grounded in the human experience. Second, it has to provide gamers with a large set of tools, and then set them loose in an environment that empowers them to solve problems in their own way.
It would have been easier for us to go back to the well. We could have taken the easy route. We could have simply done more of the same, but we would not have been true to ourselves as game developers. Making the original BioShock was hard. We challenged ourselves every step of the way, and we tossed aside many elements and ideas simply because they weren’t good enough.
So when we started the sequel, we said to ourselves: “We want to expand on those core principles, but beyond that, there are no sacred cows. Everything else that people know or think they know about BioShock is open for negotiation.”
You will find yourself in a completely new world. Columbia is not an unknown secret city at the bottom of the sea. It’s a creation of an America transforming from a regional agrarian collection of states into a world power with global reach.
You now play an actual character, and not a cypher who is unaware of his own identity. You are Booker Dewitt, a particular character with an established history, with a voice you will hear as he talks to himself and others in the game.
You’ve come to Columbia for a reason: to find a mysterious young woman named Elizabeth and bring her safely out of the city. She will travel with you, interact with you, and react to the situations you cause to happen, and through your relationship with her, we’re able to tell the story of this new and amazing world.
This world of Columbia presents radical differences in scale from what you are used to. You’re not crawling through corridors on the ocean floor, claustrophobic with the weight of the ocean bearing down on you. Instead you find yourself navigating through huge environments, zipping around on Sky-Lines at eighty miles per hour and getting into firefights at ranges of two thousand yards.
In fact, there is so much new and radical about BioShock Infinite that we simply can’t tell you all about it in one revelation. What we present to the world today is merely the tip of a very large iceberg. In the coming months we’ll begin to reveal more of what BioShock Infinite is all about and let the world know why we are so excited.
For now, we want to thank you all for your patience, and for sticking with us all these many months while we labored in silence.The time for silence is over. First up for the fans of this site is another episode of Irrational Behavior with Shawn Elliott that covers the announcement of BioShock Infinite and the work that led up to it. I’m sure you’ll dig it.
Down the road a bit, actual gameplay footage awaits. It’s something you’re going to want to watch more than once. Trust me on this one.

zonzalee | August 12, 2010 9:35 pm
Please take this as you will but I don’t know if the whole “Character with an actual history and voice what not” is actually the best route to go. Speaking as a man who has played (and beat) both the Bioshock games I feel that one of the things that kept me drawn in the most was the fact that I could really put myself and the character’s shoes and really sink up with him because he essentially had no known face. (Or at least not a face you ever saw) I feel that that was a big part of what made Bioshock so personable (Especially 2) and I feel that if you really give this character an identity outside of just… essential a blank slate I believe you will lose one of the things that makes Bioshock such an amazing series. Take this from someone who (And I know this next part will sound crazy but roll with it) found himself literally snapping to wake flailing about the first night he played both games because he actually thought he was stuck in Rapture “I don’t want to lose that experience” and I can’t wait to experience it again in 2012. Keep up the awesome work people but please take this comment into consideration. I want to enjoy this game to the fullest and I just don’t know if I can if I know who I am.
borrego | August 12, 2010 11:20 pm
You should give Red Dead Redemption a shot. Reason why I think this is I found myself highly connected to the protagonist, who had a story, a voice, an identity. I think if it’s written well enough, then you as the gamer can live and feel as proxy through this character’s story. I can see what you mean though. If the character stays neutral, then it’s usually easier to fill his shoes. I have to also say through great story driven games like Red Dead Redemption and Mass Effect 1 and 2, I’ve found it can be just as, if not, more involving.
brianshock187 | August 13, 2010 5:13 pm
well first off i gotta say that as someone who had a nightmare or two about splicers chasing him i loved the story about dreaming that you where in rapture lol, nice to know i wasnt the only one ^_^. But i have to agree with borrego, its totally possible to make a compelling game where you play as a “established” main character. Even in games like RDR and the mass effect series you can make countless choices for the character and decide what kinda “path” you wanna take. In fact, if he/she has a believable background/motivation it can even help to motivate the plyaer and increase his/her own personal stake in a game.Niether one of those games wouldve gain anything by having a more “blank slate” character
borrego | August 13, 2010 11:21 pm
Exactly, man. Truth.
brianshock187 | August 14, 2010 12:56 am
lol yeah….and thats the whole point of this game; Irrational games is setting up to challenge themsleves by trying to make a game unlike any other theyve ever done. No nameless character, no tight confined spaces, no isolation. All these haters seem to be missing the point: its not SUPPOSED to be the same thing. If you want that, go play bioshock 2.
excuseforjuice | August 12, 2010 9:36 pm
This looks absolutely brilliant. Bioshock stands as one of my favorite games of all time and it looks like you guys at Irrational are gonna top it. Well done, Ken. Well done
gohoos | August 12, 2010 10:18 pm
Beautiful.
I never thought of the Bioshock essence anywhere but under the ocean. Rapture WAS Bioshock.
But now I see differently. It’s similar, but different. And oh so beautiful.
I can’t wait!
elementdelta59 | August 12, 2010 10:28 pm
For me i still want to see more. I have 100% both bioshocks but im not jumping at this saying i love it. not just yet
plasmidpower | August 12, 2010 10:35 pm
At first i was kind of upset to see the dark, dank corridors of Rapture replaced with a prestine flying city , but with what Bioshock 2 has done i think it will take Bioshock Infinite to revive the series, and make a game that i will love as they did with Bioshock 1
flowdango | August 12, 2010 10:39 pm
Thank you Ken for this amazing news, I have been wondering what you had up your sleeve and deep down I was hoping to get a new Bioshock title. The original is my favorite game of all time, with the direct sequel holding its own weight as well. But since Bioshock nothing has grabbed me the same way, that opening was just breathtaking. I look forward to this new game very much.
You have moved yourself on my list as favorite game development studio and developer. Thanks again Ken!
qu1ckf1x | August 12, 2010 11:04 pm
Wow! That’s some exciting news. A different direction from where I thought you’d go… taking the core idea of what makes Bioshock tick and applying it in a new world. It’s more of the same, but not at all.
GameDreamer | August 13, 2010 12:12 am
This was such an amazing, beautiful reveal. I sincerely cannot wait until gameplay footage is shown. You never cease to amaze, Irrational.
johnnymaverik | August 13, 2010 1:07 am
The trailer looks absolutely awesome, I love and even think I understand where and why your taking your games with this project, the only thing that grates with me in the end is having Bioshock in the title… I know, gamers like to complain, it shouldn’t matter, your right, but for me and the vast majority of people who adore Bioshock and the games you make, Bioshock is tied to Rapture, it’s what made it great, this isn’t set in rapture and therefore isn’t Bioshock. It’s nit picky and perhaps stupid but it still stands, this game shouldn’t have Bioshock in the title. If you want a proper reason to consider changing it other than “I’ve decided I don’t like this whaaaa” Bioshock never needed a sequel, it’s perfect, it’s an example among few of where I and many others hope and yern for single player experiences in this medium to go, having Bioshock in the title demeans the perfection you’ve created with Bioshock, and demeans the work your doing with this title in terms of believing that it can stand on it’s own, which it very much looks like it can.
In short, tell marketing to stick it where the sun don’t shine and drop Bioshock from the title.
johnnymaverik | August 13, 2010 1:20 am
No, I’ve changed my mind. Irrational Games can be the first games studio to pull off the franchise with out direct sequels approach correctly, don’t let us down and I’ll sell you my soul… although I’ll have to steal it back from Valve first.
Anyway, keep up the great work, and I can’t wait to see more of this.
borrego | August 13, 2010 11:06 am
Are we sure Irrational is one of those companies that has to do exactly what the marketing department says? I’m willing to bet money this game is going to be a hell of a lot more BioShock than some of us might think.
neuroman42 | August 13, 2010 8:30 am
I agree with you. Let BioShock go, and this new place being it’s OWN living thing.
brianshock187 | August 13, 2010 7:54 pm
yeah but the whole idea with this new game is that its an extension of The ideas and themes from bioshock 1, theres things like plasmids, powers, and mostly just the whole idea of being put in this strange, dangerous, mysterious world thats not quite like anything youve ever seen. Bioshock 2 was lacking this last quality considering it took place in the exact same city (and the fact that the graphics barely inproved was no help) All i could think while watching this trailer was….WTF IS THIS?!?!?!? it shocked me, it threw me for a loop, and most of all, it intrigued me, Thats the same vibe i got from the first bioshock’s trailer, and thats most definitely what irrational was going for.
rkaelin | August 13, 2010 2:30 am
I’m really, really looking forward to this — I adore the new angle. Love the dichotomy produced when you set BioShock against Bioshock Infinite — blinding light vs dark, vast spaces vs tight hallways. In short: I agree with everything you say and I’m glad you believe that way.
I’m just shocked there’s such a backlash! What, do people just want the same game made over and over again? The story of Rapture has been told — and told well. Satisfying finish, doesn’t need any more than it has.
Keep up the great work, Ken and Irrational Games! I’m going to be watching like a hawk for new material!
darkness | August 13, 2010 4:18 am
That was awesome. it’s best way to define american civilization . this is master peace . thank you Lord Levine.
mako | August 13, 2010 4:59 am
Have you guys ever thought that this game may tie in with Bioshock original? If its a sequel but not, at the same time, then this game will most likely tie in. it may take place over the expanse of the 32 year period that has come before rapture. besides, Andrew Ryan is 20 at the time Infinity takes place.
it may just include him too. so stop messing your drawers over this incredible change.
mako | August 13, 2010 5:07 am
Oh, and for the record, that statue looks a lot like Eleanor lamb…
brianshock187 | August 13, 2010 7:58 pm
i don’t think they’ll be drawing too much from bioshock 1&2 in this game…the lead artist was talking about how its basically in its own universe or something like that in a video interview on gt. But that would be pretty sweet.
)
(Either way i’m pretty sure that statue’s not lamb, considering shed probably be a teen during this game
krankor | August 13, 2010 7:50 am
Really cool guys! I must say I didn’t see it coming and would have dropped a load if it had been a new System Shock title — but this is great.
Given that this is sort-of a prequel/”side-quel”?, *PLEASE* tell me Andrew Ryan will be in Columbia and Armin will be giving him a voice?!? It would provide that small link needed to Bioshock and that character is sufficiently complex/interesting that I keep wanting to know more about him. Short of that, realize what a great antagonist/motivator he was (in the game) and bring that into Inifinite!
andrewransey | August 13, 2010 7:56 am
yeah uh…I paid $60 for Bioshock 2…..I think i’m going to wait till this bioshock 3 is either $20 or I borrow it from a friend.
Ya gotta admit, it kinda failed. there wasn’t even a final boss. A bunch of dudes come at you, well that swell and dandy but that’s been happening the whole game.
borrego | August 13, 2010 5:16 pm
You know Irrational didn’t make that one, right?
dannysal | August 13, 2010 8:00 am
Surprised to learn y’all are developing another Bioshock game but I cannot be more pleased! I got chills watching the trailer. Looks like it’s going to be a wild ride and one we don’t want to miss.
seethrumirror | August 13, 2010 9:20 am
Ken,
We will always be patient for whatever it is you all put your efforts into. The trailer has me itching to learn more, and I’m beyond excited to learn it (let alone play it!). The concept of Columbia already has my head swimming.
I’m eagerly awaiting your future announcements. To the Irrational team — keep kickin’ ass. To Kate Baxter — I seriously need to call you asap to gush about this trailer zomg.
joshuadesimone | August 13, 2010 9:23 am
It’s amazing to me that people who call themselves “gamers” could have any type of negative reaction to IG’s newly announced title. First off, IG has put out nothing but quality titles in the past, I believe every single one of which maintains an average of 9.0 or higher on Metacritic, no mean feat in these fickle days of gaming.
Second, Bioshock 2 was not in anyway IG’s doing. Mr. Lavine said just two days ago he wished they would have taken it in new directions. 2k sent it off to another studio and knowingly made a lot of money off it. It’s a good game at the end of the day, but it’s not “new” in any sense of the word.
Third, when has anyone who’s played IG’s games since their inception ever been disappointed even when something *does* appear similar in any fashion(Bioshock and System Shock 2)?
There are always the few whiners who take the “no more sequels” road I suppose, but it’s alreayd been said that [new doesn't mean fresh].
There can only be one result when this studio puts this much time into one game.
piggsy1992 | August 13, 2010 10:36 am
God some of you people need to calm down. Like they have said they can’t go any further with Rapture because they have explored the story, and even they did you’ll complain about them cashing in on the same idea. I admire what they are doing it’s different. The bright colours of it set it apart from the original Bioshock and for me give it an ominous feel, like something behind this thats not what it seems. Although a city floating in the sky is not original neither was a city under the sea but they made it different, they made it their own, which worked out well for them.
Well done irrational, I can’t wait to see what you come up with.
borrego | August 13, 2010 2:04 pm
Piggsy is a guy that gets it.
elementdelta59 | August 13, 2010 11:07 am
Why does everyone say Rapture’s story has been told?
Sure with Bioshock 1 they really didn’t reveal Rapture. But with Bioshock 2 they introduced Rapture! Before Bioshock 2 i never thought about the history or the secrets as much as i do now.
If you ask me they should make 1 more final game in Rapture that will unveal everything about Rapture. So they wont leave this at a cliffhanger!
borrego | August 13, 2010 11:12 am
It’s never too late for that. Perhaps a visit back to see the end of Rapture in the future? I think right now is the perfect time to introduce the theme of BioShock to another environment. I think Irrational is going to prove to everyone that BioShock is not tied to any single location. Take it to the sky!
mattbelvedere | August 13, 2010 11:41 am
I’m super excited for this the first Bioshock was amazing, 2 was good but lacked the feeling that 1 generated. I’m glad to see a change of direction and idea and have to agree in order to live up to those expectation you must defy them and i think you guys are well on your way!
deadman321 | August 13, 2010 12:15 pm
Damn, I want to see a demo for Infinite so bad!!! The trailer looked great, fresh new city (Yeah, you can say that), new characters, not taking place in Rapture (In the beggining it made me sort of sad, but whatever) and new Big Daddies (I heard they are called Infinite Big Daddys). So, what about a gameplay demo for Infinite, Irattional?
pj179 | August 13, 2010 1:16 pm
I’m about 98% sure that they won’t be called ‘Infinite Big Daddies’, especially since what we saw in the trailer may not even be a Big Daddy. Levine himself said that nothing from the original Bioshock was sacred, including Big Daddies and Little Sisters. (Even though I’m sure they’ll have some variation on a Big Daddy in this game, or thousands of people will riot.)
drewjamicks | August 13, 2010 4:08 pm
Ken did say that the golem-like creature in the trailer isn’t a Big Daddy but something else. I like the ‘no sacred cows’ mentality, keeps things fresh.
jbubbles | August 13, 2010 12:22 pm
Damn the majority..
Bring back Rapture, would you kindly?
muskellounger | August 13, 2010 12:42 pm
” BioShock is so much more than a story of a single place or a single time. We had so much more we wanted to say.”
This quote blows my mind. It’s a perfect way to keep Bioshock alive.
To all who’s pessimistic… what’s wrong with you? This is huge! New engine, new locale, what’s your problem? I’m sure everything plot wise will be explained. Just wait.
The trailer is better than Dues Ex, which was one of the best I’ve seen.
jbubbles | August 13, 2010 4:30 pm
No doubt it’ll be a great game. But I still mourn the change in locale.
elementdelta59 | August 13, 2010 1:02 pm
hey just realized something here:
Ken said that “many of you were sure that this was an XCOM game, i can now safely say it is not”
what does this mean? was xcom just one big cover?
borrego | August 13, 2010 2:07 pm
I think he’s referring to the XCOM game being done by the company that did BioShock 2. It’s been getting a lot of press, so I think that might be what he’s pointing out.
pj179 | August 13, 2010 1:09 pm
I actually was convinced since about a month ago that what you guys were working on was Bioshock 3. I thought, ‘Those sneaky bastards, they’re going to let someone else handle Bioshock 2 and dive straight into Bioshock 3, leaving us all guessing as to what game Irrational was going to do next’. Well, I was at least half right. Bioshock Infinite looks amazing, and I am really looking forward to being in sunny, open areas, because (though I love Bioshock) I grow tired of claustrophobic spaces that was the entirety of the original Bioshock. My one complaint: It comes out in 2012?! What the hell!? You’ve had THREE YEARS to work on this game and by 2012 it’ll have been FIVE! Come on, give us this game already! But I do give you a pass because I know that you’re going to make this game a instant classic, and am sure it’ll be worth the wait. (It better be, or so help me may a Big Daddy storm your offices and plow his drill right through you. (I’m talking to you, Ken Levine)).
borrego | August 13, 2010 2:08 pm
Slow cooked is always tastier than microwaved.
meekusvonveekus | August 13, 2010 1:29 pm
You need to give the players a jetpack!!
movielord101 | August 13, 2010 2:59 pm
Good luck, Ken! Hope the game kicks arse!
scottseem | August 13, 2010 3:02 pm
I’m personally VERY excited about the announcement of this!!! Now don’t get me wrong. I’m just like everyone else; with an established franchise such as this, most people don’t like to see it go in another direction. But on the other hand, I’m also one of those people that is welcoming this change with open arms. Sometimes changing things up is just what is needed to revive a franchise. I can’t wait to see what Infinite is gonna have in store for us!!!!
danieldavies | August 13, 2010 3:11 pm
“Some of you were pretty certain it was an X-COM game, which I can now safely say it is not.”
what a coincidence, 2k marin aren’t working on an x-com game eiither.
lewis2112 | August 13, 2010 4:45 pm
With bioshock being my favourite game, and being in complete love with the setting and story. I was shocked and a bit upset at first to see this not being in rapture. But then I saw the trailer, read the info and now i can’t wait for this game. It looks amazing and i know irrational will make a truly unique game while expanding the bioshock experience.
bigevilworld | August 13, 2010 4:49 pm
God Please I loved the first game. And pretty much hated the 2nd game please please dont gimp the game and give us a 4hr campaign because of a need to tack on a horrible stupid multiplayer. Most people that loved the first didn’t want a multiplayer, and people are stupid cause they dont realize NOT EVERY GAME NEEDS MULTIPLAYER
borrego | August 13, 2010 5:18 pm
I personally enjoyed BioShock 2, but I didn’t fall in love with it. But yes, let us all remember Irrational had pretty much nothing to do with it.
cobeyj | August 13, 2010 9:37 pm
Don’t take this the wrong way, but I’m a little dissappointed. This is radically different from BioShock…. which leads to the question, why call this BioShock at all? I haven’t had a chance to play the demo yet as I am just a member of the genral public, but is there going to be any gene splicing, or electrical activity at all in this game? If there is no Bio or no shocking going on, then why is it called BioShock? I’m sure this game is going to be awesome, but it just raises some questions for me.
I have a tremendous amount of faith in the IG team and I’ll support anything you guys do. My biggest disappointmnet is that this game won’t be ready until 2012, honestly.
jendon | August 13, 2010 10:13 pm
Freakin’ Glory.
That is all.
jub8jub | August 13, 2010 11:17 pm
Radical.
Can’t wait to see/hear more about it.
williamponce | August 13, 2010 11:57 pm
Thank you so much for your hard work guys! I loved the first BioShock so much that I was so happy to play BioShock 2 but something was off and then I found out you guys dint do part 2 and it showed, dont get me wrong I like BioShock 2 but one was better, now that I know you guys are back at the helm I cant wait to jump into this beautiful world you guys are making thank you so much, I get lost in the games you guys make and forget all the troubles of the real world for a few Im in a diffrent world and that to me is priceless thanks!
jillaman | August 14, 2010 12:00 am
Thanks Ken……..I’m stoked!!!! I will be buying the PS3 and XBOX 360 versions!!! Gotta support great developers!!!
axident | August 14, 2010 1:06 am
Sounds great. Not sure if the BioShock name is needed in the actual title, but I do like that it is in the same universe.
brianshock187 | August 14, 2010 1:09 am
I gotta say when i first heard about this game it was probably one of the biggest, if not THE BIGGEST surprise of my gaming related life. I was flat out at a total loss for words…could do anything but walk around, stare back at the computer screen, and try to comprehend the awesomeness i was looking at. Steller job guys..you really knocked it out of the park this time. I havent been this excited for a game in forever, but at the same time im trying to keep my expectations in line because i know itll never reach them if i let it get out of line…but i can hope right? This game looks groundbreaking, original, and yet so connected to the classic americana we all grew up knowing. A true sequel to bioshock in the sense that it shakes up the entire genre and makes us take notice, just like the first
brianshock187 | August 14, 2010 1:14 am
oh btw i was gonna say this in my original post but i forgot, (and im probably the 6 millionth person to say this today): bioshocks one of my favorites of all time, definitely in my top 5 if i ever attempted to organize a list. Hopefully this will be even better!
undeniably | August 14, 2010 3:02 am
So when is that gameplay footage comin’?
thelom | August 14, 2010 5:40 am
I really hope this game will have the incredible good atmosphere as Bioshock, Bioshock 2 didn`t. But I really trust Irrational games.
emmettmejean | August 14, 2010 10:06 am
This already gives me goosebumps!
marylouisebettisshoolery | August 14, 2010 2:50 pm
Ken!
At the core of all human experience is a discovery matrix called ‘the wisdom of loving.’
It can be understood in various ways, I recommend integrating seven essential components of consciousness at url
HI Mavithee and Mahe
bioandrew | August 14, 2010 3:54 pm
I yust can’t wait for bioshock infinite…But I need to wait for my favorite game…! And from the makers of the original bioshock…I need to relax…Thank you ken!
kleptopsychotic | August 14, 2010 5:07 pm
Thank you, and also thank you for working your asses off to make a new BioShock so soon after the release of BioShock 2. I’m constantly floored by the abilities of game dev firms in general, and T2 in particular, to take what should be a two or three year process, and boil it down to eighteen months or less.
It’s plainly obvious that you’ve taken the franchise in an extremely imaginative direction, and are really going out on a limb, confident that it’ll supersede expectations, moreso even thank BioShock 2. How much will this game be drawing from the Ayn Rand roots of BS1? Your decision to call the city Columbia is genius; it seems from the billboard in the trailer that eugenics will be playing some role in the backstory of this new area?
Having beaten BS1 six times, BS2 four times, I’m giddy like a flipping schoolgirl from this trailer. Can’t wait for more info. Keep us updated, please.
armchair | August 14, 2010 5:27 pm
Thank you for not dropping us back in Rapture. Thank you.
ben2444 | August 15, 2010 12:22 am
i can’t imagine bioshock not set in rapture. bioshock was (and still is)the best game i ever played. Bioshock would not have been remotely as good without the amazing wolrd of rapture. to me, the experience was more then just shooting splicers and accomplishing the mission, it was learning about everything that happened and what the big daddys and little sisters were and what you were. i ask you to PLEASE not take that world from me. Thanks
~Ben2444
rebornintheocea | August 15, 2010 12:22 am
This should be quite a good game
I can’t wait for it love the idea of it.
elementdelta59 | August 15, 2010 11:54 am
What does everyone think about this idea:
2K sticks with the story of Rapture… they keep unveiling new parts of the city and keep the Rapture fans happy… trust me, I’m not the only one…
IG sticks with the meaning of Bioshock… and make new cities to make fans like most of you and Ken, happy.
This is yet another of my Developer ideas but i think this could actually work, if minervas den doesn’t end it all!
borrego | August 15, 2010 12:47 pm
Interesting. I suppose if they made sure it was as good as BioShock 2 (come on, guys, you know you’ve played worse) or better. Then again, when we’re shown how amazing this new story is going to be, then maybe we’ll all only want Irrational to dip their fingers into the Rapture pie and no one else.
elementdelta59 | August 15, 2010 6:43 pm
no… i actually think 2K did a good job with Bio 2…